So what is the point of this mod?
Well... If you ask me.. I had no internet for about 1-2 weeks, and I always play Doom or Hexen multiplayer, since Doom has Marine Ally mod, I think HEXEN deserves it too. It is fun to watch these Goblins die, while a Fighter is punching the hell out of them, and a Mage bursting lightnings towards them. This mod is recommended for Singleplay levels, and of course for MP too (but not really recommended it), but Deathmatch is not supported. Also these bots will not freeze in time. Meaning, the freeze cheat code will not work against them.
The truth is, this mod is no special. It is simply a cheat to help you aid in battles. It is your own decision to use this mod with Hexen. Everyone says "Bots" are useless and we don't need them, but that is not exactly true. I only made this mod because I was extremely bored and wanted to port something to a different game than DooM. You are free to use/place/include this mod in other modifications that you made.
(Facts about the 2 different versions)
Ported from Marine Express
-Allies can't follow you properly
-Will sometimes try to run through a wall
-They always respawn
Brutal Doom's Marine AI
-Can follow you properly
-If you go far away from them they will teleport back to you
-They won't respawn
-A message will be shown whenever an ally is died (e.g. Your Fighter is shattered to pieces!)
-Can attack with weapons randomly (1,2,3 sets)
-In V1 and V2, the allies can damage you (Not really a bug, but not intended)
Any ZDoom based Engine, Skulltag is not supported! (Use Zandronum instead)
Today I looked at Sergeant Mark IV's Brutal Doom Latest Play test version, and it had the "Super Marines" in it. I found it interesting, because the marines stay still in your Range. If I investigate how the Marines do work, then I can do this with the Hexen bots too, but without Fatality animations. I understand that this would be a "copy-cat", But I'm trying to make a mod for Hexen, since there is no mod for this great game. And making bots into Hexen, will make your gameplay experience much better than before. However I'm the type "not so good" at scripting stuff, so I think it would take time to understand Lord Mark's works. Stay tuned.
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