Lambda Wars (formerly Half-Life 2: Wars) brings the struggle between the human resistance and their Combine overlords to a multiplayer real-time strategy setting. The Lambda Wars beta only requires Alien Swarm installed to play. It features 3 multiplayer game modes: Sandbox, Annihilation and Overrun, showcasing the Rebels and Combine playable factions and a full-fledged RTS interface and HUD. There is also a singleplayer tutorial and a handful of singleplayer missions.
7Zip patch version, for advanced users only. Extract on top of your installation. Use Desura for automatic installation.
Wars 2.0.1 changes Balance: * Increased floor turret health from 150 to 300 * Increased floor turret damage from 6 to 12 * Increased health mountable turret from 150 to 400 * Increased damage mountable turret from 12 to 20 * Increased cooldown deploying manhacks from 15 to 35 seconds * Increased damage rebel rpg unit from 60 to 120 Music: * New track: Atmospheric Disturbances * New track: Now is the Hour * New track: Uprising Maps: * Improved navigation mesh hlw_synth Fixed: * Public games matchmaking now searches for games world wide, instead of the default Alien Swarm region based behavior * Default number of slots in matchmaking is now 16 (instead of 4) * Public games panel now shows the map name instead of "Unknown Mission" * Cannot build mounted turret as rebels in Overrun * Rebel soldier with AR2 weapon is missing the running animation while shooting (T-Pose) * Overrun offers the infected option as enemy, which should only be shown if Left 4 Dead 1 is mounted * Unable to move using the arrow keys in spectator mode * Broken "Cancel" ability buildings while constructing * Fixed empty rts key config resulting in a broken game * Combine energy ball now does a fixed amount of damage against buildings * Combine elite soldier not attacking after executing the combine energy ball ability * Cloaked units can no longer capture control points * Manhacks no longer emit sparks when bumping into friendly or neutral units Overrun: * Initial prepare time is now much shorter and keeps increasing until wave 7, at which it starts decreasing again