Kung Fu Evolution is my idea of the ultimate kung fu mod for mp2. After reading several hours of code from The Real World mp1 mod, i started implenting a similar system into MP2.

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AndersenTheMuss
AndersenTheMuss Jul 24 2012, 12:58pm says:

These screenshots are taken in the Zombie Horde mode.
Everyone enjoys killing zombies right? I know i do. Katana's, Kung fu and Zombies.. If that's not a recipe for succes i dont know what is.

+6 votes     reply to comment
Rriven
Rriven Jul 24 2012, 1:19pm replied:

Did you get those zombie models from Stalker - SHOC beta content? Loved that game.

+1 vote     reply to comment
AndersenTheMuss
AndersenTheMuss Jul 24 2012, 1:24pm replied:

Stalker:)
The models are perfectly low poly while still looking good.
Makes for good frame rate when 80 are on screen :P

+3 votes     reply to comment
Rriven
Rriven Jul 25 2012, 8:58am replied:

80? Well, not as many as in Dead Rising (that would tear the engine apart), but still enough to pack a punch.
Just a quick question: will there be a similar amount of Smiths in Burly Brawl level (i guess little less, since they are faster, stronger and maybe more detailed)?

+1 vote     reply to comment
Vizard
Vizard Jul 26 2012, 10:02am replied:

You didn't saw what happen when I run Fraps there. XD

+2 votes     reply to comment
AndersenTheMuss
AndersenTheMuss Jul 25 2012, 9:58am says:

Haha noway we'll reach that level XD

No there's not 80 smith's in burly brawl. He masters several martial arts, is fast and strong. I think there's about 20 on screen at max.
Would also tear up your pc if more were added as they are pretty good in details.
I did make a low poly version aswell so when 20 are on the screen. Half of them are low poly. So it runs smooth at all times.

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Vizard
Vizard Jul 26 2012, 10:03am replied:

Fore more Smith's there's TRW, right. :)

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AndersenTheMuss
AndersenTheMuss Jul 26 2012, 12:26pm replied:

I never asked him but i dont think he use more than 20 at a time. Mp1 engine really isnt that capable of that many things going on at a time. But im not sure:)

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Rriven
Rriven Jul 26 2012, 2:21pm replied:

He once said he was going to have 30-40 Smiths on that level (with a lot of low poly models). He still had some problems with smooth framerate at times, but engine seemed able to handle it.

+1 vote     reply to comment
darkfreeman
darkfreeman Jul 25 2012, 8:49pm says:

my god i think i love you,cant wait till it's releaste

+1 vote     reply to comment
yordan.dimov3
yordan.dimov3 Aug 2 2012, 8:39am says:

How can I play as The Hulk? He is in the character select screen.

+1 vote     reply to comment
DinosaurRobots
DinosaurRobots Aug 3 2012, 8:05am says:

HULK SMASH! HULK BASH! :V

+1 vote     reply to comment
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Jul 24th, 2012
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