The worlds first world war 2, horror, tactical shooter. It's 1946 and world war 2 still rages on. With the technological and strategic triumph of the battle of the bulge the nazis have driven the war to a stalemate. Now on the desolate island of Gorthsrokke the nazi organisation "Jahrtausend-Gruppe" are preparing an apocalyptic plan for final victory. Join the temple organisation and heroes inspired from other ww2 horror/sci fi cross overs on a mission to the heart of darkness.

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Presenting the worlds first WW2/horror/tactical shooter.

Based heavily on the likes of the Wolfenstien universe, Kriegsmaschine Götterdämmerung is a unique, challenging and at times frightening experience.

Get it here

Featuring...

Four very challenging missions arranged into a campaign or playable as single missions through single player or co-op (Although not heavily tested in co-op)

Dozens and dozens of new characters from heavily armored and gas masked SS troops to menacing zombie super soldiers!

New Ghosts and hero characters.

Custom music and sound effects add to the creepy ambience.

Four custom re-textured maps.

New menu art.

Intro movie and campaign outro movie.

Gorgeous new effects courtesy of Wombat.

Requirements:

- Ghost Recon v1.4.0.0
-Desert siege and island thunder addons
-War of Infamy v2.4

Want to say a big thank you to Wombat50 for playtesting the hell out of this and providing some beautiful textures for both the maps and effects and generally helping me out of some tight jams with bugs in the past.

Also big thanks to everyone over at gr.net, if you want to play some really high quality Ghost Recon mods head over to the download section and take your pic from hundreds of awesome campaigns, total conversions, maps and single missions.

Head over and take a look ;)

Any problems or bugs, maybe I forgot to check something, get hold of me on here and Ill get right on it ;)

Happy hunting.

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Kriegsmaschine Götterdämmerung 1.0

Kriegsmaschine Götterdämmerung 1.0

Full Version 5 comments

Version 1.0 of Kriegsmaschine Götterdämmerung is now ready for download! Presenting the worlds first WW2/horror/tactical shooter.

Post comment Comments  (0 - 10 of 28)
aguythatcan
aguythatcan

I'm getting a sound error, every time I shoot it plays the p40fly sound effect.

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CoIonelKurtz
CoIonelKurtz

Hi I have a problem. When I activate the mod game crash. Ghost Recon v1.4.0.0 steam, Desert siege, island thunder addons and War of Infamy v2.4 installed and activated.

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L0KKEN Creator
L0KKEN

Not sure mate Ive been unable to replicate the issue. What does your ike report say after the crash?

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CoIonelKurtz
CoIonelKurtz

GhostRecon caused an Access Violation in module GhostRecon.exe at 0023:007d4d48.
Exception handler called in Main Thread.
Error occurred at 3/23/2016 16:28:16.
C:\Games\Steam\steamapps\common\Ghost Recon\GhostRecon.exe, run by Alexander.
4 processor(s), type 586.
2048 MBytes physical memory.
Read from location 00000000 caused an access violation.

Registers:
EAX=00000000 CS=0023 EIP=007d4d48 EFLGS=00210206
EBX=053da050 SS=002b ESP=0019fb80 EBP=000001da
ECX=0019fb98 DS=002b ESI=00000000 FS=0053
EDX=057cc398 ES=002b EDI=057c0780 GS=002b
Bytes at CS:EIP:
8b 06 8b 48 04 8b 44 31 04 85 c0 74 74 a1 64 3d

Stack trace:
007D4D48: GhostRecon.exe! <no symbol>, <no file>, <no line>

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L0KKEN Creator
L0KKEN

Sorry meant the ike.log not the crash log.

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CoIonelKurtz
CoIonelKurtz

User's system configuration
CPU: GenuineIntel 3393 MHz Pentium III Coppermine
RAM: 2048 MB
O/S: Microsoft Windows NT Family 6.2 build 9200
Ghost Recon (RELEASE) version = 1.4.0.0(0)
RSDisplayMgr::CreateGameWindow: Creating a 1440x900 window at 0,0 on monitor Generic Non-PnP Monitor attached to NVIDIA GeForce GTX 750 Ti
RSDisplayMgr::CreateGameWindow: Game running on primary display Generic Non-PnP Monitor attached to NVIDIA GeForce GTX 750 Ti
HAL (hw vp): NVIDIA GeForce GTX 750 Ti X8R8G8B8
RSFILEDATA: FindFile could not find file ike_fx_fire_type2.tga
RSFILEDATA: FindFile could not find file ike_fx_fire_type2.rsb
Unable to find ike_fx_fire_type2.tga anywhere.
RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb
RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb

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CoIonelKurtz
CoIonelKurtz

Unable to find lighthalo_effect3.rsb anywhere.
RSSoundMgrPC: Selecting sound device Динамики (USB PnP Sound Device)
driver is {0.0.0.00000000}.
{77f1bbab-fb77-436b-9736-e34da3d6c710}
RSSoundMgrPC: Selecting sound device Динамики
(USB PnP Sound Device) driver is {0.0.0.00000000}.
{77f1bbab-fb77-436b-9736-e34da3d6c710}

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L0KKEN Creator
L0KKEN

I think maybe somehow your copy has been corrupted or there is something not quite right with your installed copy of gr as I have been unable to replicate the crash from the activating the mod :/
Could you try downloading again maybe from this link Ghostrecon.net

Sorry about this its really frustrating for me too.

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L0KKEN Creator
L0KKEN

That is very odd will try downloading from mod db and see if its become corrupted.

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Gazyi
Gazyi

Same happened to me.

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