2 Years after the release of "Klingon Academy II: The General War" comes a multiplayer/instant action expansion, "Klingon Academy II: Empire at War". KA2: EAW takes the enhanced combat gameplay of KA2: The General War and adds a rich, detailed 'Empire Building' element to it. No longer can you quickly build up your forces. Now you must dedicate time and resources to research and development. This detailed system of hull, conversion packs, systems, weapons and other miscellaneous research also sheds light on the backstory behind KA2. Learn about the Klingon Empire designs her warships, how the Federation developed the massive Yamato Class, and discover the history of the Interstellar Concordium and the Tholian Assembly. Each side has an expanded set of ship classes, and a mysterious new power has entered the galaxy. The Federation's worst fears are about to be realised...
KA2 v1.5 has been released. Thought it would be wise to follow up with a changelog.
ka2: empire at war v.1.5 released
Hello there, just a quick update to inform you that v1.3 Beta will soon be released. Still calling it a beta since it's only me doing the testing so...
ka2: empire at war 1.3 beta release imminent
Not a huge update here, just some brief news on what's been going on the past year of development.
lyran star kingdom added
A short news post to announce the upload of an addendum to the KA2 Manual
manual addon released
Merry Christmas all! A quick update to keep you all informed over the holiday period
christmas update
Revealing the new 7th race for KA2 Empire at War - The Hydran Kingdoms.
the hydrans are coming! the hydrans are coming!
Just a quick update to inform you of some of the changes made for the upcoming 1.2 release. Also note that 1.2 will be the first release specifically...
more changes for 1.2
It's not just the Romulans getting new models. I've decided to go back and add some additional ships for the NPC races.
new "other race" ships for 1.2
Just a brief heads up on the new patch due to be out in a few days.
ka2: empire at war v.1.2 patch
Yes, finally it's here. V.1.0 of KA2 Empire at War.
ka2: empire at war v.1.0 released
Good news Gentlemen (and any ladies, if they happen to be reading) Despite a very strange bug that arose last night, I can confirm that EAW is 99% ready...
ka2 eaw back on track
New ships, new AI, more progress made. Release imminent.
ka2: eaw release imminent
A small update, nothing too exciting, just to let you all know how it's going.
small update
It's been two years since I posted an update. A lot has happened, good and bad, and I thought it best to introduce the latest installment of the KATC...
ka2: empire at war introduction
After a longish absence due to a house move, I am pleased to announce that KA2 is almost complete. The campaigns are done (although I had to cut one mission...
almost there!
Well, to start, an appology. I haven't been keeping this place as up to date as I should. From now on, I will regularly post news on any changes...
ka2: update
Well people, I've been away for a while due to storm damage and irritating in-laws. ;) But I am back. I have recently made 2 demo videos of KA2...
returning...
Well, alot of changes since I last posted. The weapons firing system has been changed. That is, it is now patterned after KA, with each weapon firing...
current status
Hello there Firstly, appologies for not updating this sooner, I've been so busy working on KA2 that I forgot to post my progress on here. So, whats...
current progress
A fair bit of news today, cataloging my updates to KA2 over the past few days Concept Changes: - Repair Ships re-added to the mod (I was planning on adding...
federation and klingon empire complete
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