Kane's Wrath Reloaded is a partial total conversion and balance mod for Command & Conquer 3 Tiberium Wars designed to change and make gameplay the way it was meant to be played. Unlike the original Kane's Wrath expansion for CNC3, this mod for CNC3 will not be played under most KW current gameplay changes and conditions. New gameplay changes, edited content and most units imported from KW and C&C4; (yes, they are real) will add and combine to the strength of the new gameplay experience for this mod.

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The Sub-factions
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CountBuffalo
CountBuffalo

Who are the Trio Alliance?

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PurpleGaga27 Author
PurpleGaga27

The Trio Alliance is the combined factions of GDI, Nod and Scrin, so that faction starts with a GDI, Nod and Scrin MCVs. However, don't try to start a skirmish game with that faction as an AI since it doesn't work.

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ololo
ololo

great choice...and each faction will have different units?

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PurpleGaga27 Author
PurpleGaga27

Yep. But most of them are from the original vanilla faction(s).

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Cabal/Legion
Cabal/Legion

im so looking forward to this!

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nguyendaiphat
nguyendaiphat

It must be KW units! Don't bring any from CNC4!
And i don't like Trio Alliance, when i choose Random, if Trio Alliance selected, i must restart game. Lost time when play with my friend against AI...

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PurpleGaga27 Author
PurpleGaga27

The Trio Alliance was not designed to play for the MP if you play with a random faction.

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asaad
asaad

i love the trio alliance and i love the c and c 4 units and buildings and ra3 buldings and the new neutral buildngs

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Description

I finally added the six sub-factions ingame with EVA voices successfully except that the Trio Alliance faction has yet to have EVA voices. However, the sub-factions' building of new units and other game objects independently from the vanilla factions are still being WIP. The Tactical Hud AptUI for the Nod and Scrin sub-factions need some work.

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