Kane's Wrath Reloaded is a partial total conversion and balance mod for Command & Conquer 3 Tiberium Wars designed to change and make gameplay the way it was meant to be played. Unlike the original Kane's Wrath expansion for CNC3, this mod for CNC3 will not be played under most KW current gameplay changes and conditions. New gameplay changes, edited content and most units imported from KW and C&C4; (yes, they are real) will add and combine to the strength of the new gameplay experience for this mod.
99% of C&C mods, except Red Alert 1, do not use fake structures. Well this time in C&C3 and in this mod only, you'll get a chance to use them. All fake structures require the fake crane to be built and the fake crane requires the original real crane. But that does not mean cranes can build other cranes as well. Modified portrait icons will be marked fake next to the structures. This ability only applies to the GDI faction for now.
Why GDI? Wouldn't it be more appropriate for NOD (the hit and run & covert ops faction) to have them instead?
Agreed
Well Nod has "decoy army" but I don't see a point of having Nod to create decoy structures (alt. name for fake) other than a decoy Temple of Nod.
Are fake buildings going to be cheaper than normal one's?
Of course.
That was a stupid question from me.
lol
GLA in Generals could build fake structures...