Kane's Wrath Reloaded is a partial total conversion and balance mod for Command & Conquer 3 Tiberium Wars designed to change and make gameplay the way it was meant to be played. Unlike the original Kane's Wrath expansion for CNC3, this mod for CNC3 will not be played under most KW current gameplay changes and conditions. New gameplay changes, edited content and most units imported from KW and C&C4; (yes, they are real) will add and combine to the strength of the new gameplay experience for this mod.

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Report RSS Nod C&C4 units Re-scaling (view original)
Nod C&C4 units Re-scaling
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Lex-the-Pikachu
Lex-the-Pikachu - - 262 comments

that looks alot better, the Reaper looks about right now

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Cjslayer16
Cjslayer16 - - 987 comments

Agreed! Before I thought they looked a little large.

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Miko101
Miko101 - - 203 comments

Hopefully this means the Cyborg commando can do more damage to vehicles outright and still do somethings to infantry vs being anti infantry only. Anti infantry alone does not suit the Cyborg commando and also. anyone getting nightmares about Reaper rushes from CNC4?

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Codename=EZ=
Codename=EZ= - - 128 comments

I almost wish you could do Reaper rushes in C&C 4.The problem is,it's far to inconvenient,since different types of units have to match up with other types so that you can attack all of your enemies effectively.Another con about C&C 4.No single-unit rushes.

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Codename=EZ=
Codename=EZ= - - 128 comments

But now that it's in Tiberium Wars,we can!I'm beginning to like this mod.

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jasonboy16
jasonboy16 - - 428 comments

HEHE!! "SHOOT ME HERE!!!!!!!!" cockpit on the scorpion tank!!

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Description

I have decided to re-scale the units for the last time. Avenger is now a bit larger than the Scorpion and the Cyborg Reaper is as big as a small scout vehicle, but still a little bigger than the Cyborg Commando. The Cyborg Commando will now be armed with the same weapon as the Cyborg Reaper but using a different named weapon template.