Kane's Wrath Reloaded is a partial total conversion and balance mod for Command & Conquer 3 Tiberium Wars designed to change and make gameplay the way it was meant to be played. Unlike the original Kane's Wrath expansion for CNC3, this mod for CNC3 will not be played under most KW current gameplay changes and conditions. New gameplay changes, edited content and most units imported from KW and C&C4; (yes, they are real) will add and combine to the strength of the new gameplay experience for this mod.
Both modified by Jason Zombolt, these are some of the last new transports being used in the game. However, some w3x art files (NuDropShipR_SKN, NuDropShip_FP and GUCarryAllR_SKN and GUCarryAll_FP) are missing in which Jason did not include and they wind up getting pink textures when either GDI Carryall and Nod V-Ox are damaged. As of the next version, both GDI and Nod Carryalls will transport certain vehicles and both GDI and Nod V-Ox Transports will transport any infantry. As with all air transports, the limit is one unit per transport.
that looks better
i agree seems more realistic
They look nice :)
Sorry about the missing models. but you can use the existing models cant you?
I did use existing models, but that's when that issue happened.
SOrry bout that, I'll re-release them with all the models.
such pretty designd nice improvments
You gave Nod the Ox and gave GDI the carryall... I see what you did there.
i think this is kind of weird.... well... i can see where the thinking comes from, in TS, the carryall had turbines... but still the Nod turn GDI carryall here doesn't look nice with the GDI texture, cause the hull design of the craft as a whole is clearly Nod, and i think it works fine with Nod when I played TW first time.
lol...this is the way it should have been in the first place... (Stewped EA)