The community Mod SDK for Kane's Wrath. Also contains a viewer for packed and compiled files.

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8 comments by Megumi on Aug 22nd, 2012

As with one of the latest version we created a fork to work on a completely new engine to drive the Mod SDK. WrathEd 0.x and 1.x was still pretty much experimental and was built for easy extensibility of the game definitions per xml.
2.x will feature a new attempt which should result in lower loading and compile times. Some of the algorithms have been rewritten to speed up loading of original game files, which were also implemented in the latest public version and made these actions 10 to 50 percent faster, depending on machine and file.
For 2.x I also added better configuration files that allows for much easier customization of settings. The user can now select where WrathEd should save the files it creates instead of dumping them into Documents\WrathEd. In addition a log will finally be implemented that gives better overview in case of an error. Error messages themselves will be trimmed down so the user just gets shown what he needs to know, everything else will be in the log. Another feature that was heavily missed in older versions were hot keys. These are now fully integrated.

In addition to all these changes we are currently focusing our efforts to create the first real Apt Editor to create custom screens more easily in an environment that also gives you a preview. It will also feature the scripting used. Though it will be a low level variant at first we will try to implement an editor that shows you the high level action script and gives you the ability to also write new script in that high level language.

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Global Conquest - Secondary Objectives Disabler

Global Conquest - Secondary Objectives Disabler

Nov 25, 2009 Patch 32 comments

Disables the secondary objectives in the Global Conquest game mode.

Post comment Comments  (0 - 10 of 418)
PurpleGaga27
PurpleGaga27 Aug 20 2014, 1:57pm says:

For people looking for the complete TW xml definitions, get it here: Commandandconquer.com

+1 vote     reply to comment
PurpleGaga27
PurpleGaga27 Aug 16 2014, 12:33pm says:

A WrathEd 1.08 is on the horizon thanks to Jvnmck who has finished all TW asset game definitions plus some game defs for C&C4 and RA3 by Megumi.

Anyone puzzling about the latest update to WrathEd, Megumi has posted a recent download link from the official C&C forums: Thundermods.net

+2 votes     reply to comment
PurpleGaga27
PurpleGaga27 Aug 18 2014, 12:55pm replied:

If you want the Tiberium Wars game definitions and its assets, ask Jvmnck from the official C&C forums. The one problem right now is Megumi herself... delaying any progress to WrathEd especially for a crucial updated release.

+1 vote     reply to comment
Shuden
Shuden Aug 9 2014, 6:49am says:

Is anybody else experiencing crashes in WrathEd 1.04 when opening certain assets?
Let's say core/1.2/patch2.big -> data\static_commonc_2.manifest -> GameObject:SteelTalonsTitan.
Could anybody try to open the asset? I'd like to know if the error is on my end.

It throws an enormous errorlog. It's part german since I'm running a localized copy of windows, but it tells me something about invalid charachters or strings while trying to get time.get_Value(). Now I assume that the method tries to get the timestamp of the asset. I'd suspect that it has something to do with my localized windows version as dates are displayed different in german, but that doesn't make any sense at all as most assets open just fine.

+1 vote     reply to comment
Guest
Guest Aug 9 2014, 10:54am replied:

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Shuden
Shuden Aug 9 2014, 8:14pm replied:

Thanks for the answer. Is there a way to display the data anyways?

+1 vote     reply to comment
Bibber
Bibber Aug 12 2014, 4:50pm replied:

Use a more recent WrathEd version.

+2 votes     reply to comment
Shuden
Shuden Aug 14 2014, 8:22am replied:

Thank you!

Worked for me with WrathEd 1.07 Gamma

+1 vote     reply to comment
PurpleGaga27
PurpleGaga27 Aug 16 2014, 12:37pm replied:

1.07 Gamma? It's still reading as 1.07 Beta.

+1 vote     reply to comment
Shuden
Shuden Aug 19 2014, 4:41pm replied:

Google it. You'll find it.

+1 vote     reply to comment
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Released Dec 31, 2011
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A gateway to infinite possibility.

Mar 3 2012, 11:20pm by Lionheart2

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