Now the truth must be unveiled...
As you have noticed, Jedi Knight Galaxies has been lying dead in the water for a while. This is mostly due to the loss of many of our team members, notably we stand without mappers and nearly without coders - only one, Eezstreet, remaining, and even he is primarily occupied by another project which goes before JKG...
When we noticed things were starting to go downhill due to people realizing we had set our goals way too high, we started re-imagining JKG and most importantly, how to get the project to a release. For starters, less secrecy. Secondly, strip down the idea of what JKG is into phases of different complexity.
We present to you, JKG: Versus - phase 1. Pit off against other players with JKG's current features, with the addition of a few more elements for a less vanilla and more unique sort of gameplay. Phase 2, JKG: CoOp, will bring in more RP elements in a mission-oriented structure. Further on, we hope to get to the third and fourth phases, JKG: RPG and JKG:LMO. But one step at the time, starting off with sparking the interest anew and getting competent developers who want to bring this project forward.
Not only the concept gets renewed - in addition to a new vision, we are merging with the newly formed international multi-gaming community Terran Gaming. The old JKG site (which will remain up a little longer while we prepare to move) will redirect there, where we will reach out to a broader audience, as well as a fresh start. Come and register on the forums, and we'll let you know when we've picked together the loose threads.
See you there, somewhere in time!
- BlasTech & the JKG Development Team