Perfect Dark
First Person ShooterWe aim to recreate Perfect Dark under the good old HL engine. We will bring back all your favourite guns and game modes, but will address problems with...
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- INVASION 105 - Version 2.0
The District of the Destruction (Powered by Spirit)
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By Ag3nt-X
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Version History
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V 1.0 -
Finished map version
New textures added
New sounds added
New code added (Spirit)
Steam Compability
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V 1.1 -
Minor map changes
New sounds added
New HUD added
New crosshair sprite added
Map texture is now in WAD format
New replacement model for Hgrunt
New replacement model for 9mmAR
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V 2.0 - (Compatable only with Steam Half-Life Version)
Minor map changes
New sounds added
New Steam background (splash)
Replaced Hgrunts to Enemy Barneys
New skin for the Combines CP's (Half-Life 2 Beta Looking)
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Thanx to:
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http//:twhl.co.za - for hosting my maps
http//:www.gamefront.com - for hosting THIS map
Yahoo - for hosting my homepage
Valve - for created HL and HL2
Ben Morris - for created WorldCraft
Srry - for gave me a link with these HL2 skins
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Information
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This map is an inspiration on HL2 city 17 maps
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The mission is to get to the other side of the street
and access the citadel walkway.
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The rmf file of this map is on the Rmfs folder.
You can use it to fix a bug or make it best looking.
If you do that, send-me the update file via TWHL.
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Credits
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Mapping: Ag3nt-X
Sounds: Valve (CS:CZ - HL2 - DOD)
Models and Skins: Unknown
Hud and Crosshair Sprites: Ag3nt-X
Textures: Valve (CS - CS:CZ) and Ag3nt-X
C++ Coding: Laurie Cheers (Spirit of Half-Life)
Background Music: Judgement Day - D-Devils
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© Copyright by Ag3nt-X 2006
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this mod sucks
its finished on planetphillip but, hell... it's too short!
it's dead
¡Oye aquí no se puede bajar casi ningún mod!
the download link is not here, but i found it in the planetphillip website or the file cloud server (you will end up in the same place any way)
dude when the hell are u going to finish??? i been waiting for this MOD
I have no clue what in ****'s name is going on right now
neither do i