Insurgency is here! Modern Infantry Combat on Valve's Source Engine. Insurgency (INS) is a total conversion of Half-Life 2 focused on tactical gameplay.

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Insurgency Team wishes you happy holidays! To celebrate the festive season we have released an exclusive render of the new Beta 3 USMC character model, as well as some additional goodies, so don't miss out!

Posted by Dr_Spielmann on Dec 21st, 2008

Hello Everyone!

The holidays are here and we all have a bit more time to enjoy playing games, be with our loved ones and catch up on a lot of things... so why not on Insurgency Beta 3?

We haven't brought you news about it for quite a while, so it's time to show you something: one of our new character models. We're currently in the process of creating 4 totally new character models for each team. They are being created with customization in mind, so that they can use a variety of accessories. The team of artists behind this task are CrazyMatt and Guntharf, from SkyMonkey Studios.

We are sure that you will be as happy as we are with the results of their work - so we have decided to release a special Insurgency Beta 3 USMC Model Desktop Background and some additional renders. To complete the holiday's media release, we have also included a short video showcasing some of the improved and new player sounds for 2.x (released with the previous update) and a preliminary image of the new SKS model (by Pete). The behavior of this weapon is also being redone for Beta 3.

We would also like to congratulate some of our developers for their recent appointments: 2DChris, Minotauro, Moroes and Bluestrike have all been hired by different videogame studios and will now start (or develop further) their careers in the industry. INS has been blessed with their great talent and we are extremely happy for their success. Join us in wishing them the best of luck in their future endeavors!

User Posted Image
Insurgency Beta 3 USMC Model Wallpaper (1680x1050)

User Posted Image
Additional USMC Model Renders

User Posted Image
Pete's new model for the SKS Carbine


Happy Holidays from the Insurgency Team!

Post comment Comments
Henley Staff
Henley Dec 21 2008, 11:00pm says:

great stuff!

+2 votes   reply to comment
shisnopi
shisnopi Dec 21 2008, 11:34pm says:

sweet but the anticipation kills me!!1

+1 vote     reply to comment
cheesemcboots
cheesemcboots Dec 22 2008, 12:04am says:

looks truly epic

+2 votes     reply to comment
Wilhelm_III
Wilhelm_III Dec 22 2008, 12:31am says:

I KNEW you could get graphics this good out of the source engine! What's the res on those textures? The model(s) look spectacular!

+3 votes     reply to comment
z33ky
z33ky Dec 22 2008, 4:13am replied:

These are renders. The text even stats so. Twice.

+1 vote     reply to comment
Mischa_Silden
Mischa_Silden Dec 22 2008, 12:39am says:

I like the new player model :)

+2 votes     reply to comment
NullSoldier
NullSoldier Dec 22 2008, 1:42am says:

i came.

+1 vote     reply to comment
MastaGunZ
MastaGunZ Dec 22 2008, 2:36am says:

Amazing detail on the new player model! Keep up the great work!

+2 votes     reply to comment
Mastix
Mastix Dec 22 2008, 4:36am says:

Damn, that's high quality!

+2 votes     reply to comment
Chabs
Chabs Dec 22 2008, 4:37am says:

Awsome new stuff

+1 vote     reply to comment
RogerRamjet
RogerRamjet Dec 22 2008, 5:27am says:

Fantastic improvement on the existing character heads guys.. looking forward to seeing the main character bodies... nice work...

+1 vote     reply to comment
grantelicious
grantelicious Dec 22 2008, 6:30am says:

I don't like the new character model, sure it's better than the old ones but he still has no personality and comes off generic.

http://www.releaseinfo.net/ri/cover/new_velka/927618_66555_front.jpg

Look at these guys for example, they're so simple and yet each one has their own quality to attract you to the game. The guy in the middle has a fantastic manly face that if was one of the character models in this game would play because of that.

With CS theres 4 very different models to attract people but with this game you can't esactly do that because it wouldn't be realistic. So you have to base everything on the face...... this guys face just has no quality to it.

-3 votes     reply to comment
Mastix
Mastix Dec 22 2008, 6:39am replied:

CS have ugly models with zero personality, what the hell you talkin about?

+2 votes     reply to comment
jaboo224
jaboo224 Dec 22 2008, 8:04am replied:

There will actually be lots of customization features applied including different faces to choose from :) this is just one of those faces, not to mention we decided to render it with the sunglasses on instead of off to show customization.

+6 votes     reply to comment
Nickelpat
Nickelpat Dec 22 2008, 11:11am replied:

There's customization in-game. Not to mention the picture you showed was an artist drawing for the case of an RTS game. Those faces don't need to be animated, rigged, and put into a moving 3D game. And in Company of Heroes, each model looks exactly the same between the classes of units.

+1 vote     reply to comment
speedgnom
speedgnom Dec 22 2008, 7:24am says:

This mod is going to be awesome.

+2 votes     reply to comment
Kamikazi[Uk]
Kamikazi[Uk] Dec 22 2008, 12:50pm says:

I always loved this mod but could never run it on old pc now got new pc it`s awesome really reminds me of cod mixed with americas army i love it can`t wait to see this in-game.

+1 vote     reply to comment
ConfusedMaster
ConfusedMaster Dec 22 2008, 12:58pm says:

awesome marine-textures!

+1 vote     reply to comment
Kasplatt
Kasplatt Dec 22 2008, 2:56pm says:

amazing detail in the render. love this mod, keep doing what you do;).

+1 vote     reply to comment
shrapnel123
shrapnel123 Dec 23 2008, 1:06pm says:

you know what would make this the best game ever made ever by adding a cover system & a medic system that would make money i would say

0 votes     reply to comment
Godwin
Godwin Dec 23 2008, 5:45pm says:

Outstanding.

+1 vote     reply to comment
Stepan12
Stepan12 Feb 23 2009, 3:58am says:

When the new version is released?

+1 vote     reply to comment
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Released Jun 30, 2007
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