"Otherwise... well... I can offer you a battle you have no chance of winning..... rather an anticlimax, after what you've just survived..."
Take the job. All that you had to do was just take the job. But, no.
You decided that your pride was more sacred than your safety.
_________________________________________
- LEVEL INFORMATION -
_________________________________________
TITLE : Half-Life: Instinct
FILENAME : instinct.zip
AUTHOR : Richard Martin (halbalbador@gmail.com)
COMPLETION DATE : July 17 2007
GAME : Half-Life
TYPE : SinglePlayer
HOMEPAGE URL :
__________________________________________
- LEVEL DESCRIPTION -
__________________________________________
| Storyline :
_________________________________________
"Otherwise... well... I can offer you a battle you have no chance of winning..
...rather an anticlimax, after what you've just survived..."
Take the job. All that you had to do was just take the job. But, no.
You decided that your pride was more sacred than your safety. And thanks to a
teleport malfunction you are back right where you started... four kilometers
underground in the darkest corner of the Black Mesa Research Facility. When
you regain your conciousness, sirens and screams are all you hear as you wake
up to the reality of utter chaos and destruction. Corpses lie mangled in pools
of their own blood. Hallways and staircases are sealed - collapsed by airstrikes.
To top it all off, most of the inhabitants of Xen have used their natural instinct
to migrate here since the destruction of their home planet, and rifts in space time
continue to throw Xen creatures into the bowels of Black Mesa.
Now your trapped in an alien-infested hole in the ground with only one
objective - reach the surface alive. Unfortunately, that may not be as easy as
it sounds, because the military has decided that rather than kill every witness
individually, they are going to simply seal off all of the exits...
...and then set off a thermal nuclear weapon.
Now its a race against the clock as you fight your was through infested
alien nesting grounds and military blockades while constantly trying to reach
the surface and get out of here alive. Hopefully you make it to the surface soon,
because in about 12 hours, the entire facility will be reduced to radioactive dust.
"No regrets, Mr. Freeman."
_____________________________________________
| Additional Info :
_____________________________________________
SINGLE PLAYER : Yes
CO-OPERATIVE : I can't even test the map any more im so sick of it.
DEATHMATCH : No
DIFFICULTY SETTINGS : Yes
NEW TEXTURES : Yes
MODIFIED TEXTURES : Yes
NEW SOUNDS : No
CD TRACKS : Yes
___________________________________________
- CONSTRUCTION -
__________________________________________
MAP BASE : New Map
PREFABS USED : 'Rift' by Rize... I used a tank but I forgot who made it
EDITOR(S) USED : Valve Hammer Editor 3.4
OTHER UTILITIES USED : Half-Life Model Viewer - Swissquake.ch
PakScape - Valve-erc.com
SprView - Planethalflife.com
WinBSP - Rosedene.demon.co.uk (im not sure if this is the official homepage, but this is where I downloaded my copy)
KNOWN BUGS : None.
COMPILE MACHINE : P4@1.7Ghz, Windows XP, 512 Mb RAM
_____________________________________________
- ABOUT THE MAP -
_____________________________________________
Instinct is my first level for Half-Life, but don't get me wrong; I didn't just
start mapping yesterday... It has been a long and hard road of learning and
development with the gold source engine spanning 10 years to bring you this piece of work,
and I hope you enjoy it. I'm sorry for it's poor condition: the map is unfinished, however,
it is 2007, so I really can't be finishing it when Hammer 3.4 deletes my maps etc.
INSTALLATION?!?!?!? - Paste contents of the .zip in your steam/steam apps/your email/half life folder.
Start half life, pull down console, type 'map instinct_1' and enjoy.
_____________________________________________
- CREDITS -
____________________________________________
Id software for starting it all.
Valve software for creating Half-Life.
Ion Storm for creating Deus Ex, the greatest story ever told. (I've completed it 12 times on realistic, Warren. I'm playing it now in fact.
Dario Casali, Dave Johnston, and Neil Manke for creating spectacular levels.
Dave Johnston especially, for writing the 51 Half-Life editing tips on the VERC.
(I was still hollowing when I read tip number 1 for the first time)
The bands KMFDM, Oomph!, and Megaherz for creating a good beat to map to.
The Valve-ERC Collective (collective.valve-erc.com) for being the best source for any Half-Life mapping information.
69th Vlatitude (www.vlatitude.com) for being the second best source for Half-Life mapping information.
3D Realms for making Duke Nukem 3D Atomic Edition and the 'BUILD' book.
Everyone at the Valve-ERC Chat through mIRC for their support and help - you guys are the greatest!!!
Tim Johnston for ripping off his .txt file for me to rip off and change myself. Now you know how it feels! :)
_______________________________________________
- LEGAL CRAP -
_______________________________________________
Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.
This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.
If any magazines wish to put this level on a CD for their magazine, send
me an email at halbalbador@gmail.com - i'd be more than happy to see
this map on a CD!
I think that is a really good idea,make a turn in the history and walk other ways.In fact,maybe could be possible a group of episodes(you never now,if Valve say "Ep 3,I GIVE UP")
Very god map bro i will download it now
None of the maps are being read by the game, I can't play it.
Help?
this one mod I tried to work with HL1 MMod but I got kicked back to main menu bc of next map...