In Development is a mod in which you travel through a game developer's mind. You will see his game concepts, his dreams, and his hallucinations while using Debug weapons to fight off anything that tries to kill you. Code. Design. Explore. Escape.
Combine soldiers are placeholders for our incoming Nazi models.
I'm mainly getting some lighting issues resolved right here, I think it now looks pretty good in that little hide-out. The whole level is getting a big aesthetic upgrade since I have spent lots of time getting chunks of the player's path created and "timed" correctly. I am just waiting for the custom models to be done and I can move forward with getting the dramatic lighting inserted and applying a color correction that will remind some of another famous World War 2 shooter out there.
My main problem thus far has been to come up with some realistic era-specific lighting inside the bunkers. I've requested an old fashioned hand-held glass lantern that can hang on the walls, but what else should I be asking for? I mean, did they have lots of electricity? If so, I will need a power plant room. Perhaps they mostly used candles. If so, how did they ventilate that deep underground space? Should I have a huge caved in area to provide some bright outdoor light to the stark indoor setting? If so, can the player be attacked from the ground level?
Lots of decisions yet to be made, but I am happy with the results so far. We can't wait to have fully functioning Dements to playtest with.