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Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.

Report RSS New entity: trigger_changeproperties
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KarimIO Author
KarimIO - - 2,317 comments

Oh, by the way, we finished work on two new prop entities: prop_static (doesn't do anything, except for show a model (but can be affected by other entities, and will have a MoveWith function), and a prop_fall (is affected by gravity).

Now, it'll be MUCH easier to add props to your map. We're also working on four more:
Prop_Dynamic (which moves in a special way (like func_trains, func_rotating),
prop_breakable (same as func_breakable, except with models),
prop_removebreakable (same as breakable, except when you hit a piece of wood, only that piece breaks)
and later, prop_physics (which will have customizable physics)

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SpeedyClaude
SpeedyClaude - - 1,506 comments

Prop_static can be considered cycler?

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KarimIO Author
KarimIO - - 2,317 comments

NOTE: I MADE NONE OF THE MODELS. THEY WERE BORROWED FOR THE TEST.

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ptc5010
ptc5010 - - 334 comments

I love video updates.

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KarimIO Author
KarimIO - - 2,317 comments

Thanks! Does...that mean you like the new feature?

Also: Did you check out new map?

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The_zxeno_prophet
The_zxeno_prophet - - 327 comments

Pretty good coding, strange that nobody thought of that before

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KarimIO Author
KarimIO - - 2,317 comments

Yeah, thanks!! But I think svencoop is adding the feature, but not nearly as easy. In fact, I'm making it BETTER by adding add, subtract, and get from entity options, all in one entity.

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AlekZanDer
AlekZanDer - - 2,695 comments

Nice one.

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KarimIO Author
KarimIO - - 2,317 comments

Thanks!

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RedFrix
RedFrix - - 302 comments

Woooooow. And you gonna post the FGD for making own maps with that?

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KarimIO Author
KarimIO - - 2,317 comments

Thanks! The FGD will be included in the mod. Then, you can post the maps you make...somewhere, so I'll make site or something to share maps on

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deathparadeNL
deathparadeNL - - 2,061 comments

nice coding like it could come useful :D

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SpeedyClaude
SpeedyClaude - - 1,506 comments

lol...666 views!!!

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Description

Our new entity can change the properties of other entities. This was really...AMAZING. And so easy to create. Now, you can make enemies health lower by running, prevent triggers from affecting him, by changing his name, change the target of a button, and even change the model of an entity. These are only a few examples, and we're working on adding more!
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Coding: Dexter
Video: Dexter (Sorry for the lag. Fraps always slows down my computer. And yeah, I only have Windows Movie Maker)