The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.

Report RSS MP5a2 Fire modes
Post comment Comments
PinheiroIllness99
PinheiroIllness99 - - 380 comments

Stupid ads!!!!! They made the video lag :(
Cool anyway :)

Reply Good karma Bad karma+1 vote
KarimIO Author
KarimIO - - 2,317 comments

Thanks, but (as the description says), it wasn't the ads. It was Fraps, that made the game slow. If I can decrease the lag, I'll post the video.

Reply Good karma+1 vote
ZombieX
ZombieX - - 380 comments

Awesome! will be helpfull to spare ammo

Reply Good karma Bad karma+1 vote
KarimIO Author
KarimIO - - 2,317 comments

Thanks. Glad you like it.

About the ammo: Exactly, also, the less bullets you fire, the more accurate you are. For a lot of weapons, there's going to be multiple fire modes.

The primary mouse button will be for firing the current weapon's current fire mode. The secondary mouse button will be for using the attachment (if any). Pressing the middle mouse button will melee attack (like in Halo). The fourth button (I have two extra buttons on my mouse) will be for changing fire mode. The fifth will be for using the second attachment (if any).

You can change any of the controls!

Reply Good karma+1 vote
Avenger2150
Avenger2150 - - 496 comments

Liked the idea of burst fire and auto !
should make the enemy fall faster AND save ammo at the same time.
plus like the melee attack idea would it make the enemy fall back for a second like move back ? should be nice but it seems like your full of ideas already now.
and lets not forget lots of work to be finished now ...

Reply Good karma Bad karma+1 vote
KarimIO Author
KarimIO - - 2,317 comments

Thanks!
I do have a lot of work to do, but I'm gonna get it done. As fast as I can. However a noob I am in coding and modelling, I'm going to finish this mod.

Each bullet and hit will affect the enemy and / or player, according to the type and location. If you shoot him in the leg, he'll grab his leg. Some people will be affected different than others.

Working on Attachments now.

Reply Good karma+1 vote
RedFrix
RedFrix - - 302 comments

Cool gun model and modes!
so bad your fraps go too slow

Reply Good karma Bad karma+1 vote
KarimIO Author
KarimIO - - 2,317 comments

Thanks! The model isn't mine. It's DiamonD's. I was using it for my personal half-Life, but I didn't finish the HypernovA models, and can't find the old models.

And yeah, Fraps IS slow.

BTW, I finished the attachments system, but the only three problems:
1) Right now the attachments are already there, as opposed to being pickups
2) Two of my three (for now, three. Grenade Launcher, Scope and Silencer) attachments don't work. I'm asking SysOp for help.
3) The attachments don't have a hud category yet.

Reply Good karma+1 vote
B.chaulon
B.chaulon - - 109 comments

man i hate this weapon,biut good modification

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

NOTE: TEMPORARILY USING DIAMOND'S MODELS
I used the diamond pack for my own Half-Life, and haven't completed the my own models. This is temporary. I'll change it later.
------------------------------
So, I've made a fire mode changer. Press a button to change the fire mode. I haven't animated the change, but I've coded it. Switch between two round burst, three round burst, and full auto fire.
------------------------------
Frame Rate low due to Recording software (fraps).
------------------------------
CODING: Dexter
FILMING: Dexter