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Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.
Okay, Gordon's main mesh is finished. Except the ears. Which is a lot of work. So, next comes finishing the ears, UV mapping the whole thing, and finally texturing it! If you see anything wrong, tell me.
Oh, and some things would look better with a texture, so don't start going "It doesn't look like him" and stuff. Any criticism will help. The more specific the better.
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Modelled: Dexter
Textures: None
Time Taken: Around 4 hours
Poly Count: Only 712
Programs: 3ds Max
Gordon!
Oh, and I'm already fixing him up, thanks to Dr. Jekyll(AKA Holymacs_little_bro) and thewildalk's criticism.
really good keep on going ;)
Looks like a mix betuen Gordon and Mikel Jackson :s
why does v0.3 has a neck and the v0.4 doesnt ?
Because I changed v0.4, and forgot to put the neck back in.