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Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.

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Report RSS Big Day Today - The lobby - Map v0.2 (view original)
Big Day Today - The lobby - Map v0.2
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carloscarlin
carloscarlin - - 404 comments

This one is very interesting.

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KarimIO Author
KarimIO - - 2,317 comments

For the 25,000'th time. Thank you (Not blaming or making fun of you, just saying around how many times I've said it)

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ChrisBryant
ChrisBryant - - 1,087 comments

I like it. I bet that's the main reason mapping takes so long. trying to design good looking, original architecture, that's realistic. that's my ain problem.

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KarimIO Author
KarimIO - - 2,317 comments

Yeah, that's right.

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RedFrix
RedFrix - - 302 comments

Cool, i wonder when it comes the demo of this mod :D

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KarimIO Author
KarimIO - - 2,317 comments

Thanks. Not sure, probably late summer / early fall.

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Blue_Dust
Blue_Dust - - 999 comments

Verry detailed yet verry nice..I have to say that you don't need source to realise that this will be better..

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Description

So, I haven't updated in a while, but I've been working almost every day. I've also been taking a small break, playing AOE I, AOE II, and AOM

Here's the lobby, when you leave the tram. The gman is staring at you. You have a message, to meet him, though you don't know it's him. It's gonna be pretty interactive.

Took me a while to do this. It's all architecture. Hope you like it!
_______________________________________
Mapping: Dexter
Textures: HypernovA textures (By Dexter), Half-Life textures (TEMP)
Time taken: around 16 hours
Map size: Campaign (VERY large)
Programs: Valve Hammer Editor, Photoshop