The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.
So, I've done a bit with the hallway. NO Bumpmapping here. ALL brushwork, some generic textures, and lighting. I've worked a lot with this hallway. I've added all kinds of brushwork props, and 3d walls (literally parallax mapping).
This is the hallway between the dorms and the Tram station. Along the way, there's gonna be a tiny lounge, a security room, a janitor's closet (very big). I'll prop up the walls a lot. This wall is still not done (EVEN MORE props to come.) There's going to be a small cafe in each tram station. Hope you like it!
_______________________________________
Mapping: Dexter
Textures: HypernovA textures (By Dexter), Half-Life textures (TEMP)
Time taken: around 15 hours
Map size: Campaign (VERY large)
Programs: Valve Hammer Editor, Photoshop
Well im saying its nice i dont see to find any reason to say it isn't :/
Thanks! Would you add anything? Besides lights, of course.
I'm not sure how *wip* this is, but I'd love to see more brush detailing, like having interesting ceiling architecture, and designs embedded in the walls themselves with brushes. And of course like you said more model props are on the way.
Thanks! But what do you mean by the designs on the walls? Such as?
I'll try make the ceiling and floor more interesting.
I'll only use models when necessary. Glad you / Hope you (can't really tell) like it!
Well you sort of already have brush detailing on the walls, I meant things like borders/supports or just alcoves for machines and whatnot.
K, I'll try it tomorrow
You should really change the texture of the floor with tiles.
Yeah, I know, I will. But I can't think of a good texture to match the walls. I'll look for something.
Looks really cool :)
a little empty, but I think you will fill it, right?
I'm expecting the mod! have an idea of when it's gonna be released?
I dunno. Late 2010, Early 2011. Thanks, though. Yeah, I'll fill it a bit.