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Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.
So, this is part of a new area in the singleplayer campaign. You'll visit this place in Singleplayer AND multiplayer...who can guess what it's based on?
It's early, but it's satisfactory enough to publish. We have loading docks, round streets, a trench, stairs (in which we will have a small, nice garden), heli-pad ... all kinds of stuff. ALL brush based. I've been working on this baby for days. Used mostly HL Textures...for now.
Remember, I didn't get a chance to map the ground properly.
The tram will be suspended in the air, going through holes in the cliffs.
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Mapping: Dexter
Textures: HypernovA textures (By Dexter), Half-Life textures (TEMP)
Time taken: around 14 hours
Map size: Campaign (VERY large)
Programs: Valve Hammer Editor, Photoshop
hmm nice :)
Thank you!
God damn my intrenet just loves killing me i can enter the page but i can't view the picture >> because of the slow intrent ! i'll comment again once my intrent starts working normal again.
Sorry for you. :C
Well finally my intrenet works normal
so these stairs lead to a street ? helipad ? something ?
still its very well done.
Glad for you!
Thanks, the stairs lead to a the upper level. I'll tell you guys what the map is: It's crossfire. I'm redoing my old crossfire.
This is the building AWAY from the bunker (the building you're supposed to hide in when the strike is called). On the other side of the stairs, you'll find a helipad, a bunch of boxes, a street, a few trucks, some water. But still, you can be easily sniped out from the ground. The boxes will all be breakable.