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Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.
So, this is part of a new area in the singleplayer campaign. You'll visit this place in Singleplayer AND multiplayer...who can guess what it's based on?
It's early, but it's satisfactory enough to publish. We have loading docks, round streets, a trench, stairs (in which we will have a small, nice garden), heli-pad ... all kinds of stuff. ALL brush based. I've been working on this baby for days. Used mostly HL Textures...for now.
Remember, I didn't get a chance to map the ground properly.
The tram will be suspended in the air, going through holes in the cliffs.
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Mapping: Dexter
Textures: HypernovA textures (By Dexter), Half-Life textures (TEMP)
Time taken: around 14 hours
Map size: Campaign (VERY large)
Programs: Valve Hammer Editor, Photoshop
This is just an observation but I think you should release slightly more substantial updates, and save these smaller releases for your personal profile or something. I think you'd get far better feedback that way.
Ok. Guess you're right. I'll do that from now on.
Wait, what? I like this small updates, they are part of my routine!
Nice mapping btw
Fine, I'll satisfy you both. I'll only post once I've done an OK amount of work. A bit less frequenly, though.
You ARE gonna make a new 2D skybox, right?
Yeah, of course, but that's waaay down on my list. I'll make like 10. And make them as HD as possible.