Human Empires II: The Slave Wars v1.7
Mar 12, 2008 Full Version 2 commentsI cant remember what this changes...but it changes alot!...also...im making a newer version right now...
The story outline is that its 300 years in the future and The Empire of Humanity is what evolved from Arcturas Mengskt's empire, who now is the main force in the galaxy, unchallenged and seemingly alone. The Empire of Humanity currently is in complete control of the Zerg Swarms although Kerrigan was never killed, also the Protoss race was nearly destroyed, at most there are about 150 protoss left in the entire galaxy. The Cantstandian Empire is a secretive force that has been lying in the darkness waiting to free the citizens of the Empire of Humanity. The Cantstandian Empire has been hiding in the darkness of space waiting and watching, spying on all the battles between the protoss, terran, and zerg forces of the last 300 years, and now that they have gathered enough technologies, stratedgies, and resources for war, they plan to attack and set free the Empire of Humanity. The Zerg are currently under control mainly by the Empire of Humanity, althought the Cantstandians do have a few broods under their control. With the Zerg under human control, they have been genetically engineered to be super killing machines, and if Kerrigan is alive, and regains control, well, just dont let that happen.
~~~~~~~~~~~~~~~~1.4~~~~~~~~~~~~~~~~~~~~~
Added new sounds, and Portraits and a few minor fixes
~~~~~~~~~~~~~~~~1.5~~~~~~~~~~~~~~~~~~~~~
Made Hatchery 500 gas
Changed Pylons to Detector, and Change Plasma Cannon to Non-Detector (also lower rate of fire slightly)
Changed Dark Templar Build Name and Price to 150 Min. and Gas
Changed Price for Mind Control (make it much higher)
Increased Archon Attack Power
Changed Corsair Name to A16-Wasp (also increase price)
Made All Non-Production Buildings for Protoss Cloaked
Changed All of the Upgrade Prices and Time
Changed DT Hotkey From k to d
Changed Build Names for Buildings
~~~~~~~~~~~~~~Plan to do~~~~~~~~~~~~~~~~~~~
Not Sure Yet...any ideas?
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I cant remember what this changes...but it changes alot!...also...im making a newer version right now...
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good mod quality but u might want to make a logo that wasnt made in paint to attract people in better
hahaha...yea...prolly...but its the best i can do...if you make one and its kuel ill put it up...lol
Just so you ppl know, my SN is Cyber_Donkey, and i usually hold up in Op Cyber_Donkey...not that there are often ppl in there...but still...
It's meant for Broodwar, but it should work great for both, also i dont know for certain but it should work for any update after 1.7...also make sure you dont download any new updates while in the mod, it overwrites the MPQ and makes the game crash...i forgot to tell everyone that!
is the mod meant for brood war or for normal unexpanded starcraft? And for what patch version?