(Current version: 1.44 - latest update: 2016-07-05 - click READ MORE for details)
SC SUM is a Mod based on StarCraft Broodwar 1.16.1 that preserves the classic StarCraft gameplay with all its original units, upgrades and abilities but enhances the tech tree by three new unique super units, corresponding new research facilities and lots of new upgrades and abilities.
The Terrans get the Siege Destroyer. A battleship that combines the most powerful Terran technologies. It is equipped with a devastating rapid-fire siege turret, advanced cloaking and armor upgrades, engine booster capabilities and a primary weapon system that makes the Yamato Gun look like a county fair air gun.
The Zerg get the Eradicator. The meanest creature throughout known galaxy. Besides it oustanding melee combat strength and toughness it provides a variety of insidious support and assault abilities. This beast eats whole Marine squads for breakfast.
The Protoss get the Mothership. This monolithic dreadnought is the ultimate support unit and combines oustanding energy, shielding and warping technologies. Troops in its perimeter become almost invincible. Multi-Mothership-warps can move entire armies into the enemy´s base within the blink of an eye.
If you want to know more details about the three Super Units and all their new upgrades and abilities, please visit the official SC SUM homepage.
You can download the latest version there and learn how to access the SC SUM server.
I have just released the new version SC SUM 1.44 that contains weapon and graphic updates for the Siege Destroyer, reworked abilities Overcharge Shields and Corrosive Venom and some minor bug fixes. See official homepage for details.
The Eradicator and Mothership super unit will receive some pretty interesting updates with this patch.
Since version 1.36 the Eradicator is capable of burrowed movement and Spawn Burstlings while burrowed. Now it reaches the next level of viciousness! The Eradicator can now cast while burrowed. You are invited to share the malicious joy. (see video below)
In addition to that various base attributes have been raised to be able to compete with the new Mothership capabilities.
Eradicator changes in detail:
The weapon concept of the Mothership will undergo a fundamental change. The 16 Interceptors (that were a core feature of the Mothership) will be removed. This change is done to differentiate the Mothership more from the Carrier, that should be become a viable build option again. Furthermore building 16 Interceptors for each Mothership was quite annoying.
As a compensation it will receive completely new weapon systems. The air weapons will have quite the same characteristics as the Interceptors before: high range, many hits, low damage. Actually this is still the weakest of all Super Unit weapons, but the Mothership is still primarily designed as a support unit.
The ground weapon on the other hand will change the way the Mothership can be used a lot. It will receive a beam weapon with low range, but very high splash damage.
But wait... a BEAM WEAPON ?!? ...
Yeah! For all of you who thought the game engine does not allow beam weapons... well... SC SUM will prove you wrong.
Have fun! (see video below)
Mothership changes in detail:
ModDB user KYSXD has uploaded some StarCraft Super Unit Mod videos to his Youtube channel. This is a welcome opportunity to see SC SUM in action.
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Highest Rated (3 agree) 10/10
SC SUM 1.40
Stunning Mothership's LASER.
i'm surprised voodoo magic.
In the past,
OLD Starcraft 1 MOD's laser weapon implement is just burst laser hit repeatedly trick.
or used scarab trail effect, after gets sprite limitation. :P
anyway! very interested, and fun. :)
I enjoyed very much this SC SUM with nova interactive team mates.
believe the hype.
Sep 25 2015 by Black_Overseer