Unlimited_X MOD is a modification based on Homeworld 2. It will set up a new world for the players - new storyline and background infomation, new races, new maps and new effects.. etc. UXMOD will just has a develop team of one moder. It's somehow a "private" mod containing the moder's imagination.

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RSS feed Report content [Originally for FXMOD]Tur_Mine (view original)
[Originally for FXMOD]Tur_Mine
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Unlimited_X Author
Unlimited_X Feb 22 2013 says:

You can see the mine has two operating mode: Normal mode (F2&F3) and Active mode (F4). Active mode deactivates the capability of moving and deploys the sensor array as shown. A mine in Active mode will automatically explode when enemy unit comes within a set range.

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-Rakieta-PL Feb 22 2013 says:

Very good design!

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Chimas Feb 22 2013 says:

So, the mine moves by its own? Well, that makes sense, a probe with explosives.
You could create two types with the same shape and different stats:
- typeA: less range, more power
- typeB: more range, less power

The idea behind the inversion is the fact that if you have a more active device it will be suitable to detection by the enemy. A more discrete device will have less electronics and power generator and more room for explosives. Or maybe you can consider one type more "turanic" and the other more advanced, after reverse engineering something and etc ...

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BlazingAngelz Feb 22 2013 says:


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Concept & Model & Tex by Ux. This design is for Turanic in FXMOD as a FRIGATE-CLASS UNIT which uses scuttle to destroy nearby fighters/corvettes.

Feb 22nd, 2013
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