Unlimited_X MOD is a modification based on Homeworld 2. It will set up a new world for the players - new storyline and background infomation, new races, new maps and new effects.. etc. UXMOD will just has a develop team of one moder. It's somehow a "private" mod containing the moder's imagination.

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Unit_X
Unit_X Sep 25 2011, 12:42pm says:

Well.. this is just a small test.
The ship in this video is a coj destroyer.
Notice: The style of engine/hyperspace is not decided.
-UX

+1 vote     reply to comment
sgfan206
sgfan206 Sep 25 2011, 1:29pm says:

This is not ingame ... is it?!? *jawdrop*

+1 vote     reply to comment
Unit_X
Unit_X Sep 25 2011, 1:40pm replied:

Nope.. just a CG animation.

+1 vote     reply to comment
o0Sidewinder0o
o0Sidewinder0o Sep 26 2011, 9:11pm replied:

...if this were in game i'd need someone to help me picking my jaw back.

+1 vote     reply to comment
Unit_X
Unit_X Sep 27 2011, 2:44am replied:

Haha:D
Well.. Though the HW2 in-game render engine is not that modern, I'll try to enhance the quality of in-game appearance:)

+1 vote     reply to comment
AdiJager
AdiJager Sep 25 2011, 3:17pm says:

hm... sound from iwar -_-

+2 votes     reply to comment
Raygoza
Raygoza Sep 25 2011, 4:08pm says:

very cool, this material could actually be used to make a movie, if a lot more of this is added. Still this is a very cool destroyer. I wonder if you can bring these hyperspace graphics ingame.

+1 vote     reply to comment
Hell_Diguner
Hell_Diguner Sep 25 2011, 4:08pm says:

You realise nobody has successfully bypassed the HW2 "window\" hyperspace effect, right?

+1 vote     reply to comment
Nathanius
Nathanius Sep 26 2011, 12:32am replied:

We have in the Star Trek: Continuum mod! What he's got in the CG could be replicated with a version of our warp script.

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Unit_X
Unit_X Sep 26 2011, 6:30am says:

Yes you've got it, very nice game:)

+1 vote     reply to comment
Nathanius
Nathanius Sep 28 2011, 9:00pm replied:

Thanks! I'm liking the quality you've put into your mod so far! 加油同志!

+1 vote     reply to comment
Unit_X
Unit_X Sep 26 2011, 6:32am says:

And..
I can say that it's possible to do the HW2's warp "window\" in CG, but that's quite complicated. Now this warp fx is just a simple test, and there'll be something else:)
Well, it's really possible to use this kind of warp fx in HW2: just see the ST:Continuum MOD. That involves some work on the scripts and MADs\MADSTATEs. Right now I prefer using the original hyperspace fx in HW2:)

+1 vote     reply to comment
Unit_X
Unit_X Sep 26 2011, 7:01am says:

啊..你居然也用中文呢,少见呀。

+1 vote     reply to comment
Nathanius
Nathanius Jun 12 2012, 4:18am replied:

哈哈~ 难学的,所以少见的!

+1 vote     reply to comment
Cylon73
Cylon73 Sep 26 2011, 3:02pm says:

wow!! Impressive work!

+1 vote     reply to comment
Syrtees
Syrtees Sep 28 2011, 6:42pm says:

Very nice.

+1 vote     reply to comment
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Description

A VERY SHORT video testing the engine and hyperspace fx.

Video Details
Type
Demonstration
Date
Sep 25th, 2011
By
Unit_X
Length
00:06
Filename
Movie_00_Engtest.wmv
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