Hokuto no Doom: 19XX Edition
Full Version 8 commentsBased on the seminal anime and manga Hokuto no Ken, Hokuto no Doom: 19XX Edition features all of the original iceman57's Hokuto no Doom resources, plus...
Hokuto no Doom: 19XX Edition is special a cut of Hokuto no Doom, a standalone Doom mod developed by Benoit Spacher (aka iceman57) based on Hokuto no Ken, the seminal anime and manga written by Buronson and illustrated by Tetsuo Hara.
This edition was made with iceman57's blessings by me, Facínora, and includes:
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Based on the seminal anime and manga Hokuto no Ken, Hokuto no Doom: 19XX Edition features all of the original iceman57's Hokuto no Doom resources, plus...
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GAMING ROOM VOCE TA AQUI FOI POR VOCE QUE EU CONHECI O DOOM
que bom mano. fico contente.
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I think you should add some attacks that can insta-kill after some seconds of waiting, like how Kenshiro does in the anime. There could also be an attack that paralyses the enemy. It would also be cool if there was a attack that would make only their heads explode, like a glory kill. There are a lot of insane attacks in HNK that would translate really well to the gory world of Doom.
That would be cool, but I don't know how to do it.
Can you make it so that every so attacks, kenshiro makes a quote from the anime? And each attack has quotes unique to them? (For example, for the bfg replacement, he says omae wa mou shinderu!)
I'm playing this in the newest version of GZDoom and keys don't work. I'll pick them up, go to the door, and it'll tell me that I need that key to open it despite already having the key. Is this a bug or a compatibility issue or something?
Thank you very much for reporting this issue. I think I fixed it now. Try again and let me know!