If you can, go ahead and tell your friends about this mod! I could use the exposure. And leave a review!
Goal of this mod is to recreate Doom into a not quite modern, but still more than vanilla, experience. Think if Doom were made in 1998 instead of '93.
REQUIRES GZDOOM NOT ZANDRONUM. MAKE SURE TO ENABLE 3D MODELS IN THE OPTIONS MENU. If that don't work, feel free to complain I guess. And try updating your version of GZDoom.
It's been a while. After getting an actual job again (I'm only nineteen, don't judge me) I've been more focused on my own stuff for some time. And also playing Halo 1, but were not going to talk about that...
I'm planning on revamping some models, because why not? Also the gore effects need some work too. Just so you guys know before some daft bastard tries to compare this to Doom Remake 4, Most models are models I have taken and repurposed in Milkshape3d. Meaning they are sort of what I like to call "Frakenstein Models". They have been animated by me of course, But my modeling skill is quite primitive so I have to work with my limited knowledge of the subject. I have left credits of course.
I am thinking of making the models look more like their original counterparts. That's all for now.
Some new features of the new version of Doom 3d. Happy Halloween!
Yo wassup my friends. It's time to discuss the release of version 3.0 and all the new weapons. I've added plenty of new content and models so I think...
So you guys can play how you like. I simply removed the reloading for all weapons.
NEWEST VERSION!!! Thanks for your patience! Lots of new features. More to come.
This addon adds the "Naz#s" with variants For example: Those with black clothes, those with blue clothes with a metal helmet and the normal ones
addon for the Doom 3D mod, adds a new weapon the Mp40 with its respective 3D model and animations
Newest version. EVERYTHING has a model. Nearly All guns are revamped. New weapons added.
Second Demo, More models, redone weapons and new ones implemented
it crashes when i kill someone
add parameters +vm_jit 0
elaborate plz?
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I keep getting this error every time i shoot "cvtsi2sd xmm0"
Im using the standard 4.0 version with the most up to date iwads and gzdoom version. Using it by itself so no mod conflict
add parameters +vm_jit 0
I wonder if you could tell me how I can add this parameters? I checked online or try the console typing and it didn't work. I have no ideas.
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how do i reload
go to option search and type "reload" then only one result will appear (i recommend binding it with R)