Hirao's A New Phase Mod version Anomalous Moon r2
Full Version 2 commentsHow to install: 1.First make sure you have installed King's Bounty Crossworlds v1.31. 2.Extract "Hiraos_A_New_Phase_Mod_ver_Anomalous_Moon_r2.7z" into...
A global mod for Crossworlds that offers loads of new and polished content, along with tons of fixes and improvements.
You can now play with nearly all the new units from Warriors of the North and Dark Side in Crossworlds.
It significantly enhances the tactical variety and depth of an already great game.
Highlights:
» 35+ new units, with nearly all vanilla units now having new/enhanced talents or abilities
» 70+ new items, with more than half of the vanilla items reworked or tweaked
» 10+ new spells, and all vanilla spells have been revisited
» New and improved skills for Amelie
» Smarter and more challenging enemies
» More diverse early game
» More unique pet dragon
Feel free to create your units tier list here!
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How to install: 1.First make sure you have installed King's Bounty Crossworlds v1.31. 2.Extract "Hiraos_A_New_Phase_Mod_ver_Anomalous_Moon_r2.7z" into...
How to install: 1.Extract "Hiraos_A_New_Phase_Mod_ver_Total_Eclipse_hotfix4.7z" to the game folder. 2.Run the game and click the "Change" button on the...
How to install: 1.Extract "Hiraos_A_New_Phase_Mod_ver_Rainy Moon.zip" to the game folder. 2.Run the game and click the "Change" button on the bottom-right...
Attention: This release is not compatible with the saves of previous version before Wandering Moon.
How to install: 1.Extract "Hiraos_A_New_Phase_Mod_ver_Third_Quarter_final.zip" to the game folder. 2.Click the "Change" button on the bottom-right corner...
Well after playing around 200 hours in different versions of your mod i think i can post my opinion and it is: THIS MOD IS TOTAL GARBAGE. I shortly explain why. You added viking and totally changed their stats (mostly initiative) and skills which made them completely useless, so player only meet them as enemy, but it's ok, not all changes have to be op and overwhelming. But what is TOTALLY not ok, is that mage on impossible is weak as hell. Armored Princess for mage was designed as summoner of CHAOS DRAGON with Fire Ball, Ice Snake or School of Piranha, since Death Star and Armageddon are almost useless, unless someone want to play Archdemon + glot + Armageddon (which i like to play btw) but even then you have to use Chaos Dragon in later game and vs bosses and Black Hole is acquired so late that it's irrevelant for course of campaign. And what you did is: u made Chaos Dragon wanderer scroll, and you left summoner skill in magic tree which is total NONSENS, as phoenix 3rd tier SUCKS even with full INT items slots with 64 INT as mage, so now, mage have 1 useless skill in his tree, and skill Absolute Anger giving 12 mana and 12 rage on lvl 3 from mind tree is gone, so as mage lvl 34 i have 110 which is not much, but that's ok, since spell dmg is more important. So adter Chaos Dragon is gone mage is left with no spell dmg since you did't raise any spell dmg skill, yes Blizzard spell is added but since game is higly random i did not found any, and Kraken is strong now so Piranha scroll comes late, so late that all runes were already distributed and non runes left to raise Disorder Magic. Neatness skill that gives 6 now gives non, so its danger to take to lvl 3 as there are no many 5 lvl items, maybe 3 in whole game with Tooth Necklace so player can't even get runes put into skill, and even skill lvl 2 in not game breaker as yoy must invest runes and spend a lot of time to kit between maps as ofter items lvl 4 gives crystals. As Absolute Anger rage bonus is gone mage nearly can't evem use high lvl rage skills. For example i saw new mod version and i thought: maybe there will be some good changes, i saw new unit, so decided to give a try, and again i wasted like 25-30 hours of playing only to find out i can't buy them nowhere, only meet them once as enemies in Montero, but nothing missed since they are just as viking, that is theoretically cool, but execution sucks (just as viking), why? couse their leadership is 320, for mage is far too much as he don't have much Leadership to disposal. And in the end i ended with mage lvl 34 basing on my army and Fire BAll, i don't have to explain what it means, i was mid-mid game, or more late-mid game and i just could smoothly, or anyhow push forward, that was struggling since last dozen or so hours. I am angry at myself i wasted so much time playing this BROKEN BALANCE mod or better said struggling with it.
An irresponsible comment flooded with mistakes and bias. Words are one of the cheapest things in the world, and you even put your hours among them?
Just delete this mod and keep away from it.
To be honest, the dragon of chaos thing is a bit of a let down. Apart from that, the mod is amazing.
"Dragon of Chaos" was changed to a wanderer spell in Warrior of the North. I like the idea and ported the change.
Dragon of Chaos in my honest opinion has always been underwhelming in either case: I think it may be due to me spamming portal to summon demons or spamming Black Hole to destroy everything but I've found summoning a single unit (one in the stack) can be underwhelming and believe if you going to go with summoning its best to summon stacks of many units either with necromancy or using portal to summon demons.
So you didn't add Orc Riders?
At first I planned to replace Orc Tracker's model with Orc Rider's, but I found the developers simply pasted 2 old models(Orc + Wolf) together without adjusting their size. So there will be no Orc Riders either.
Not fun to hear that.
Bears can attack the second time, but they often hit several times.
Some units have resistance without a skill describing it:
Executors, Demons and Royal Griffins - 10% physical;
Archdemons - 20% physical;
Cannoneers - 10% fire.
Rune Mages sometimes start battles without full hp (450/750) (when you have enough runes). It also affects enemy troops. Restarting a battle doesn't help, but trying another fight is normal.
Red Dragons have 2 skills with 30% magic resistance.
Officer's Patent can't be equipped after completing the quest "Deliver Arian's Order".
Using a "Healing" spell on a unit under "Plague" can raise hp higher than max. Red Dragons with 960/870 hp.
Tyrexes destroy "Glote's Armor" and immediately eat a full-leadership stack.
"Magic Spring" and "Timelessness" don't work together. You get defense, but not mana.
Have fixed most of them. The bear one is intended, maybe the description is a bit confusing.