Graphics Enhancer for Star Wars Battlefront II. Make your game more realistic by normalizing color saturation, improving game lighting, harpening the image, using a more subtle bloom and attempting to make the mod compatible with ALL the maps (there are some well known graphics enhancers that are glitchy in white maps like Hoth, or dark maps like Space Maps) PLEASE GIVE CREDIT IF YOU USE THIS MOD.
Here's the newer version of the graphics mod. The game looks better now, with this new balanced configuration! Try it and if you enjoy this mod, please leave a comment. Tutorial in the description!
HD Graphics Mod 1.5b ( 2017 ) by HarrisonFog
This version improves the realism of version 1.5, by balancing every configuration. If you had version 1.5, just paste this in GameData Folder and replace everything.
Hope you enjoy it! H.
My main objective was to make the game more realistic by sharpening the image, normalizing color saturation, improving game lighting, using a more subtle bloom and making it compatible with ALL the maps (there are some graphics enhancers that are glitchy in white maps like Hoth, or in Space).
I tried this mod succesfully in every default map. It works amazingly with Battlefront Evolved Mod, which improves the game models and textures, and Rezzed Maps, which are High Definition maps.
There is a considerable improvement in ground maps (especially HD maps), and a slight improvement in space maps. I found that if you exagerate the configuration values you might get good results for space, but then ground maps would look oversaturated or just too bloomish, making it impossible to play. I tried the mod to be balanced.
If you encounter any problems or errors during installation/gameplay, read this FAQ.
Move the CONTENTS of the "GraphicsMod" folder into your gamedata folder.
I configured the mod with Bloom OFF, if you find it's too bright for you, try lowering in game brightness. Turn off in game anti aliasing.
Trigger key in game: F11 (buggy, you need to try several times).