From the maker of Markistan RPG comes Hatchet. Hatchet is a heavy duty conversion mod for Deus Ex with a campaign all its own. Hatchet contains a unique storyline & employs free-roam mechanics to present a world we think will shock, satisfy, & puzzle you to the end.
We take a quick demonstration of the 12G shotgun that is FINALLY finished being meshed, after slumps, frustration, and ridiculousness. Enjoy.
Small note of things changed within an hour or two of this video's posting:
-Shotgun model up-scaled. It was outrageously small, smaller than handguns (especially accounting for hands)
-ReloadEnd animation for reloading with shots already in the tube now ends properly.
-Sights are less awkward and feel more believable.
-Slight "junk" frames between reloadbegin and reload loop were edited out, making the animation more natural looking.
-Various stuff about the 3rd person model animating itself at different rates than the 1st person does.
Things to do today:
-Install overlay for shotgun shells to actually load into the gun, instead of empty hand.
-Pitch/mixing on sound effects to accommodate for the weapon's stature. It has the same sounds as the 10G at the minute.