From the maker of Markistan RPG comes Hatchet. Hatchet is a heavy duty conversion mod for Deus Ex with a campaign all its own. Hatchet contains a unique storyline & employs free-roam mechanics to present a world we think will shock, satisfy, & puzzle you to the end.

Post news Report RSS Hatchet Pre-Monthly Update May 2017

So funny story. Funnier than the article name typo last month. Down with a cold, and then bronchitis, and went to make a video discussing the event and how it's slashed half my work capacity this month. And then windows movie maker has bugged out and is generating corrupt files. How unlucky can one guy get? Despite the delays, here's a transcript of what I got done before the great plague struck: -Some level design and redesign. -Some mild item work. (see full post for more details)

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So funny story. Funnier than the article name typo last month. Down with a cold, and then bronchitis, and went to make a video discussing the event and how it's slashed half my work capacity this month. And then windows movie maker has bugged out and is generating corrupt files.

We're talking it's using 1/4 of the frame (the bottom left), spinning it 180 on its head, then corrupting all the visuals to alternating shades of bright green and bright pink. Ironically, the audio's just fine, though, but it's not worth the bandwidth to just post the audio.

How unlucky can one guy get? Despite the delays, here's a transcript of what I got done before the great plague struck:
-Some level design and redesign.
-Some mild item work.
-Fire extinguisher modeled (not yet refined, so no preview)
-Keypad modeled, with card scanner (not yet refined)
-3d printer modeled (not yet refined)
-Slight bug fixes in some decorations related to parent class inheritance.

Was hoping to be miles ahead of this point by now, but it is what it is. Thanks for hanging in there as I try to do the same.

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