I did it. I avoided doing a bi-monthly update. And boy, what a good one it was, too. Here's the list:
-Fixed ammo generation errors in the MP test environment
-Fixed workbench assemble menu not listing all parts being assembled into an item
-Fixed workbench assemble menu not applying all part qualities consistently
-Buffed the draw speed, holster speed, attack speed, pump speed, and reload speed of the shuriken ring between 33 and 50%, due to its poor ability to land hits against targets that dodge
-Massively improved netcode to allow for handling of weapon customization in multiplayer, in addition to MP stats working better between weapon qualities
-Fixed multiplayer behavior of multi-mesh overlay system
-Improved memory usage in the MP test environment
-Fixed select animations in the MP test environment
-Massively improved reload, firing, and animation behavior in the MP test environment
-Fixed darts and arrows breaking actually increasing damage in multiplayer
-Fixed slugger overlay not displaying
-Fixed order 12 gauge overlay not showing in multiplayer
-Disabled screen tilt for P.A.S. cocking, as it feels like too small of a motion to deserve notice
-Fixed countless other "micro bugs" and pieces of jank in the multiplayer test environment. While weapons were previously a premiere example of jank and bugs in hatchet MP testing, they have, in the span of only a week, rapidly encroached the threshold of being almost equivalent to single player
-Fixed disabling of your last craft recipe in the workbench menu not clearing its icon and name
Hatchet Monthly Update March 2023
I did it. I avoided doing a bi-monthly update. And boy, what a good one it was, too. Here's the list: -Fixed ammo generation errors in the MP test environment -Fixed workbench assemble menu not listing all parts being assembled into an item -Fixed workbench assemble menu not applying all part qualities consistently [More in full post]
Posted by WCCC on
Hey bro, here just to check in, say I am a longplayer, got many OG Deus Ex videos done, including several mods, which is why I am eagerly awaiting the first release of your mod! All the best, and don't get discouraged. :)
Thanks. I've been busy as hell with IRL stuff. I'll make a post finally. Wanted to get more done to write up with it, but it just keeps not happening.
Hey bro, been following your progress on this mod, looks amazing. just curious as to where you are with this mod as its been a while since you have posted an update. i like the total conversion on this one, looks like its going to be a fun mod to play, cant wait!
See comment above for similar response, but again, thank you for the positive encouragement. I want to get back to working on Hatchet when I can.