From the maker of Markistan RPG comes Hatchet. Hatchet is a heavy duty conversion mod for Deus Ex with a campaign all its own. Hatchet contains a unique storyline & employs free-roam mechanics to present a world we think will shock, satisfy, & puzzle you to the end.
Movement is still slow, but there. Additionally, this model was complex at some points and even had to be redone to be "Acceptable" quality. In 2 days time I'm starting school and this will likely re-inject structure and sleep hygiene into my life, so productivity will likely rise... but nothing's ever 100%, even if this happened quite a bit historically.
That looks rather cool. Don't worry about it, it actally doesn't look bad at all.
Haha, you should've seen the first draft. Our current is a 10 sided cylinder with 6 sided chutes, and 3 sided points on the body, head, and 3 areas of fletching per side. The OLD version was a 9 sided cylinder with 5 point chutes, with an odd 2-sided head, 5 sided body, and 3 fletching bits that didn't line up very nicely. Although it was trying to save poly count, it had to be revamped with 3 sidedness for the 3 pieces of fletching, 6 sided chutes to decrease the "blockiness" and 10 sided cylinder for the sake of symmetry, as it has 5 rounds stored total.