Ham and Jam is a teamplay orientated, first person WW2 multiplayer game centred around the British and Commonwealth campaigns from 1939-45. Historically accurate missions coupled with careful balance between realistic and enjoyable gameplay makes Ham and Jam a unique experience. Ham and Jam started out as an idea between it's two main developers as an alternative to the tired old "U.S./Russia vs. Germany, post June 6th 1944" formulae WW2 games seem to use. Fed-up with everything prior to D-Day being ignored, the North West Europe theatre and the lack of British, Commonwealth and Free Forces they decided to do something about it. The goal was clear, to make a WW2 mod that featured all the missing bits of WW2 history, portray it in a historically accurate way but without detracting from the fun or playability by overdoing realism. In short the kind of game they and their friends would like to play. The name comes from the original code words for the capture of the Pegasus/Orne bridges

Report RSS HaJ Pegasus - Jan 2010
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aidas2
aidas2 - - 3,816 comments

Looks awesome guys, all weapons have iron sights ?

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ginger_lord Author
ginger_lord - - 73 comments

Yes, all weapons have them. Some are more useful than others. Rifle ironsights give a slight bonus of extra range before damage fades out so very useful for long range shooting over the crosshair.

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CheesyRat
CheesyRat - - 6 comments

looking awesome

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Emil_4444
Emil_4444 - - 465 comments

Ah sweet! I like the melee fight ;)

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emetalce
emetalce - - 472 comments

Looks Awesome! Very similar to dod which is great because I loved that game soo much, so this is going to be even better :D

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thatmangleybloke
thatmangleybloke - - 110 comments

I really love the Enfield sounds! Great job.

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andy1123
andy1123 - - 125 comments

lol ironsights need abit of work..i feel there kinda awkward in a way

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cyoung
cyoung - - 59 comments

Why is there a delay between the shoot sound and the flash produced? Fix your events.

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ginger_lord Author
ginger_lord - - 73 comments

It couldn't possibly be lag in either the demo playback or recorder either...

The events are fine.

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cyoung
cyoung - - 59 comments

Oh right on, should probably sort that out in the video, a bit tricky. Map looks identical to the one we had for Darkest Hour lol.

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Julianos
Julianos - - 32 comments

Isn't that a map from darkest hour?

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ginger_lord Author
ginger_lord - - 73 comments

It's based on a real mission so it will look similar, except ours is a lot more realistic and is to scale. Stuff is within 6' of its actual real world position and size at the time.

We have done our research for it and have many tens if not hundreds of pages of research including trips to site, original resistance maps, period aerial recce photos and visiting the original sand table map in the 6th AB museum.

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QuantumQQ
QuantumQQ - - 9 comments

The Iron Sights are good.. I think though when you reload, it should unsight a bit.

There is no sniper rifle with a scope? They did have them then, though crude, still was there.

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ginger_lord Author
ginger_lord - - 73 comments

No need for a sniper rifle for various reasons. They were still pretty rare and at the ranges ingame (even the larger maps) ironsights are good enough for it. A sniper wouldn't have been used in the situations.

As for unsighting when reloading, do you mean working the bolt? This is an console command option but most people find it better to stay zoomed in as it can get nauseating zooming in and out.

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Description

Taken by one of our beta testers in a recent playtest.

Showcasing some gameplay on Pegasus around the first 2 objectives and bridge.

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