Ham and Jam is a teamplay orientated, first person WW2 multiplayer game centred around the British and Commonwealth campaigns from 1939-45. Historically accurate missions coupled with careful balance between realistic and enjoyable gameplay makes Ham and Jam a unique experience. Ham and Jam started out as an idea between it's two main developers as an alternative to the tired old "U.S./Russia vs. Germany, post June 6th 1944" formulae WW2 games seem to use. Fed-up with everything prior to D-Day being ignored, the North West Europe theatre and the lack of British, Commonwealth and Free Forces they decided to do something about it. The goal was clear, to make a WW2 mod that featured all the missing bits of WW2 history, portray it in a historically accurate way but without detracting from the fun or playability by overdoing realism. In short the kind of game they and their friends would like to play. The name comes from the original code words for the capture of the Pegasus/Orne bridges
Some shots from a recent test for the "Full Steam Ahead" news post in May 2009.
All content subject to change, German player model on loan from DoD:S whilst our own is finalised.
Brings back memories of Call of Duty 1. I'm guessing if I can navigate the CoD map I'll be able to navigate this one with relative ease?
This map is linear, and follows an attack/defend scenario. The operation this map features was a mission in the original COD.
I remember that mission. This looks great so far, can't wait. Keep up the good work.
You'll find out how terribly inaccurate the CoD map is when you play this one. This is based off hundreds of reference images, videos, people going there, original ww2 documentation and reference models.
Everything in the map was there and is accurate position wise to within 10ft.
The Red Orchestra mod, Darkest Hour, also features a Pegasus Bridge map. I'm not sure they did as much research as you guys have, but they got the broad strokes of it ;)