Ham and Jam is a teamplay orientated, first person WW2 multiplayer game centred around the British and Commonwealth campaigns from 1939-45. Historically accurate missions coupled with careful balance between realistic and enjoyable gameplay makes Ham and Jam a unique experience. Ham and Jam started out as an idea between it's two main developers as an alternative to the tired old "U.S./Russia vs. Germany, post June 6th 1944" formulae WW2 games seem to use. Fed-up with everything prior to D-Day being ignored, the North West Europe theatre and the lack of British, Commonwealth and Free Forces they decided to do something about it. The goal was clear, to make a WW2 mod that featured all the missing bits of WW2 history, portray it in a historically accurate way but without detracting from the fun or playability by overdoing realism. In short the kind of game they and their friends would like to play. The name comes from the original code words for the capture of the Pegasus/Orne bridges

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RSS feed Report content HaJ vs DoD : Map Size (view original)
HaJ vs DoD : Map Size
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emetalce
emetalce

I love huge maps.

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aQKilla1
aQKilla1

YAY !!

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Panzert
Panzert

I like the urban style of donner so size isn't really a problem. But you're right it's interesting to see a change of map size and environment, as practically all the dod maps are the same size and they all take place in small towns.

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freredarme
freredarme

View is different. I think dod map is bigger.

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ausbushman
ausbushman

Bigger map size = greater distances = longer time = more boring?

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Swaggletooth
Swaggletooth

To me DOD seems boring, the maps always play out the exact same way with campers shooting at anyone going to the objectives.

The bigger maps of HAJ mean more freedom of movement, and more ability to flank campers.

Anyway, looks like the mappers have done some great work to make such large scale maps :] I see they've employed some clever VIS tricks to achieve large areas, which are nicely done.

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ginger_lord Author
ginger_lord

Gold has at least 3 sets of spawn points per side which fluidly move depending on the state of the map. You never have to walk far.

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UKcharlie
UKcharlie

Good news. This is a slow mod, but loooking forward to the release

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HaJ vs DoD Comparison

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