Ham and Jam is a teamplay orientated, first person WW2 multiplayer game centred around the British and Commonwealth campaigns from 1939-45. Historically accurate missions coupled with careful balance between realistic and enjoyable gameplay makes Ham and Jam a unique experience. Ham and Jam started out as an idea between it's two main developers as an alternative to the tired old "U.S./Russia vs. Germany, post June 6th 1944" formulae WW2 games seem to use. Fed-up with everything prior to D-Day being ignored, the North West Europe theatre and the lack of British, Commonwealth and Free Forces they decided to do something about it. The goal was clear, to make a WW2 mod that featured all the missing bits of WW2 history, portray it in a historically accurate way but without detracting from the fun or playability by overdoing realism. In short the kind of game they and their friends would like to play. The name comes from the original code words for the capture of the Pegasus/Orne bridges
Images from the Feb 2010 media update, showing kitted out Germans and updated weapon skins.
cool,
I like it!
Good job!
Nice, I assume you can only see friendly ranks?
Yep, you can turn the overhead icons off as well.
why do the german models looks so crappy??
Care to elaborate? The low res looking kit was an error with the normal map VTF flags distorting the diffuse texture. It's been fixed now.
Are the vehicles usable?
Unfortunately, for now, they're just for show.
"for now", eh?
We have prototyped a tank escort map, but the demo was using a tank model going along a func_tracktrain. If, however, I was able to make a drivable tank which worked well in multiplayer (no jerky movements etc.) then it could be at least a possibility.
This would only happen if we had effective AT weapons in the game such as the PIAT and the Panzershrek.
Sounds good