A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
Just an aggregate shot of the stations i have done the last few days, couple more and ill be done and you guys will be one step closer to getting to play this.
BTW Nothing here is to scale, this isnt my mod so i have no idea how to scale any of this.
Lord_Set you seriously need to start doing this kind of thing for money. Like im sure there is a game developer out there that would hire you no problem.
I doubt there are any space based, low poly rts game companies hiring these days but thank you for the compliments.
Lord_Set, If you get sick of Halo we could certainly use you on the Continuum mod too ;-)
NOOOO STOOOP MUST FINISH THESE TWO FIRST!!!!!!
I am sure, you can scale your skill like the models you create. ;P
will the platform be able to one-shot anything within range?
As it is currently the SMAC can take most Covenant ships out in one hit, two if they're a leveled up capital.
They can be overwhelmed though, I had 20 SMAC stations up and it took three different fleets to attack simultaneously to break through to Earth.
how many tactical slots does the SMAC take up?
2.
How many ships was that?
Around 100-150
Are there going to be any other tactical stations for the unsc besides the odp?
Sabre hangers, and other assorted goodies.
I love it ;)
I do like all the stations, but I also think that the research stations and trade station look a lot a like, while the other are more diverse. It'd be nice if they look a little more distictive perhaps?
You could always look at it this way: The UNSC Hopeful (the hospital ship) was two Anchor 12 stations fused together. It's more of a modular station thing I would assume, for ease of building.
This is how i treated it when i designed anchor 12 and the gantry, they build the station pieces and over time they're added to and expanded like the ISS. Certain stations become useless after a certain point and would basically get stuck together to form larger stations that get an equipment upgrade and any "special" parts that are needed for the new role would be added on.
Ahhhhh! Lord_Set working on my 2 favorite mods for my 2 favorite games! Is this real life?!
Nice
And i jizzed in my pants..
sweeeeeet.
Awesome work man! You efforts are greatly appreciated for sure!
It's about time i got to wet my lips to this pure awesomeness
So,when these are finished it will be released?Is that what your saying in the description?
Either way,great work,glad to finally see some station renders,and the news you might release soon
EDIT: Oh my god I hate this site sometimes. Ignore comment.
Hearing that the MAC stations are extremely powerful like in the games makes me think. Gona be fun coming up with ways to take them down, like maybe keeping the fleet out of range and sending in small bomber craft to take them out.