Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

Media RSS Feed Report media The Unprofessional Covenant Showcase
Post comment Comments
Faced Dec 9 2013, 11:11pm says:

So this is what I missed out on...

+2 votes     reply to comment
McChaffee Author
McChaffee Dec 9 2013, 11:15pm replied:

This was just a real quick ai brawl. Spartan and I had an epic battle before this that sadly didn't record and he left so we couldn't do another. The Christmas multiplayer one will be awesome once we fix all the major bugs.

+4 votes   reply to comment
spartan-G257 Creator
spartan-G257 Dec 10 2013, 5:20pm replied:

I am sorry i would of loved to have had another match but i had to get up for work at about 5 hours after our last match... but that match while unfortunately not recorded was totally worth it...

just wondering is the gantry hit box sorted out yet?

+1 vote   reply to comment
scufmark Dec 11 2013, 9:17pm replied:

Ah, would of been awesome to of gotten in on this, still can't get mine to run properly.

+1 vote     reply to comment
880Zero Creator
880Zero Dec 10 2013, 12:13am says:

I wince every time I hear my voice. :P At least we don't have to worry about Chaffe's voice getting in the way of things.

+2 votes   reply to comment
CanadaMan7 Dec 10 2013, 12:40am replied:

Was your mom watching Magnum PI?

+5 votes     reply to comment
880Zero Creator
880Zero Dec 11 2013, 8:32am replied:

Yeah she was ;)

+1 vote   reply to comment
HTRK74JR Creator
HTRK74JR Dec 10 2013, 1:33am says:

I want the music remixes i heard in the video.

+1 vote   reply to comment
HereticUK Dec 10 2013, 2:41pm says:

Great vid showcasing the Covenant! The music is absolutely fantastic as well. I loved it when the Marathon was getting ripped to shreds just as the slow piano piece started up: what great timing!

If I had any criticisms it would be this one: are there any plans to create some nice FX for plasma torpedo impacts? I don't know if it's just the video quality but they do seem a little... underwhelming as it stands.

+2 votes     reply to comment
spartan-G257 Creator
spartan-G257 Dec 10 2013, 5:21pm replied:

they are annoyingly underwhelming in game as well... they need work... hmm maybe something like the nuke impact after effects

+1 vote   reply to comment
880Zero Creator
880Zero Dec 11 2013, 8:33am replied:

Covenant is still very much WIP, but your feedback is greatly appreciated!

+1 vote   reply to comment
zombie-yellow Dec 12 2013, 2:23pm says:

I didn't know Spartan was in the team :P Must have missed something lol

+1 vote     reply to comment
McChaffee Author
McChaffee Dec 12 2013, 3:36pm replied:

He is a betatester.

+1 vote   reply to comment
zombie-yellow Dec 12 2013, 6:02pm replied:

Ah ok :)

+1 vote     reply to comment
Yorky101 Dec 15 2013, 1:19am says:

i love how the ships move in Homefront and it suits this combat style.
Also see if u guys can record a 1 v 2 ship battle (1 covenant v 2 UNSC) and just let them battle it out. it would be truly epic

+1 vote     reply to comment
jabookie Jan 20 2014, 3:04pm says:

when will we be able to play as the covenant?

+1 vote     reply to comment
mrripley9 Feb 15 2014, 1:57pm says:

First off, I would like to thank you guys for your hard work. The Covenant looks great! I do think the plasma torpedoes should be just a tab bit faster, but that's just me. Y'all are doing some fantastic work. The CCS battle cruisers look sick. Especially their size. Everything the UNSC has is tiny compared to them. It fits perfectly. I was wondering, is there an estimated time for the release of the Covenant?

0 votes     reply to comment
mrripley9 Feb 15 2014, 2:23pm says:

Also, at 11:40 when the destroyer was trying to fight back I thought it was cute because there's no way that it could destroy the Covenant ship.

0 votes     reply to comment
AncientT Apr 17 2014, 9:57am says:

That covanante super carrier looks a bit TOO OP to me.. '-'

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


Spartan and I filmed a full 50 minute match that we were going to upload, but fraps bugged out on me and didn't record the whole thing. Fraps also bugged out slightly while filming this, causing one or two tear/skipping sections.

All content here is in beta. Being the idiot I am, I set the ship limit to high. Around 15 minutes the FPS drops to an all time low due to 100+ ships that aren't 100% optimized flying around blasting the s*** out of each other. Fraps also dropped the framerate slightly. On bigger maps this isn't a major problem due to the size of our maps. Also the tigershark draw distance issue mentioned and shown in the video has been fixed. Music player is still slightly buggy, but the all the new tracks are in.

About the video itself, my mic was turned on low, sorry about my voice either being hard to hear. I was narrating events to o0Faced0o and Zero ended up coming back from being afk around 6-7 minutes in. Didact was also in the call while filming this.

We plan to upload an in-depth gameplay video around Christmas or New Years. Stay tuned. The SMAC will be in the next video.

Video Details
Dec 9th, 2013
Report Abuse
Report media
Add Media
Members only