Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
Sadly the external storage for fighters just had too many problems with it to work with HW2 so we had to do more traditional ones. Verticle clothes hangar style storage for longswords is still the way it's working, you just don't get to see it.
Also, i love teasing you guys.
very nice
i like what im seeing
now hand it over (when you release the new beta)
I like how there is a gun pointing at it ;)
The deck gun is actually lower than the *** of the Marathon so it's not really hurting anything.
I'd say a more important point is that it'd be pointing in another direction during combat.
spawn kill much? ;D
which direction?
(supposed to be a reply to velo)
Probabbly broad side? It's going to point at the enemy big ships.
okay towards the battle lets kick some butt
The plan is that after the Marathon does it's frontal attack run, it will go broadside and strafe the enemy ship, blasting it with the triple barrel deck guns.
ow painful
i guess it will then turn away and then do another frontal attack run