Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

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Stargate965
Stargate965

Looks stunning! 8)

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Hakazu
Hakazu

Looks wonderful!! Keep it up guys!

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TheDidact Creator
TheDidact

Can I have one pretty please? you can mail it to me, I'll pay shipping and handling =P

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CommanderDG
CommanderDG

Wow this is truly amazing! Keep up the good work.

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TheDidact Creator
TheDidact

By the way I was just wondering, what do you guys use when you play online games on HW2? because no one is ever on gamespy anymore

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880Zero Author
880Zero

I use Hamachi.

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TheDidact Creator
TheDidact

Hamachi hmm I'll have to try that maybe someone will want to give me a run for my money =)

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TheDidact Creator
TheDidact

should I create or join a network?

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880Zero Author
880Zero

Well if you have anyone to play with I'd say either create your own session or join theirs. Idk.

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TheDidact Creator
TheDidact

thanks maybe when the next beta/update comes out I can play with some of you guys ;P

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DrVenture
DrVenture

I would also give Tuungle a try, it is a bit easier to use than Hamachi IMOE, but to each his own.

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HaydenB
HaydenB

I reckon the other looks better... either way good stuff!

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880Zero Author
880Zero

You must be out of your mind. This one is the one that *works*.

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HK52
HK52

I know that somebody as ask this already but if they haven't then I'm the first but what software do you guys use? I myself use Maxon and 3Ds max 2010

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V3LO Creator
V3LO

For modelling, 3DS 2010.

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HK52
HK52

thank you

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frankenstain9108
frankenstain9108

awsome

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purplehayabusa
purplehayabusa

I really like this textured model, it looks amazing, but will we be able to manufacture older versions of the ships, like the halo 2 and halo 3 frigate hulls, aside from the Reach design? Not to mention the halcyon model from Halo 1. It might save you some polygons on the in game models, and might run faster if you pick the older models. Thats just my opinion, like a quality control on the mod could have the option to turn down texture detail or use older ship models, idk.

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polokof
polokof

turrets are a bit to small IMO if you compare it with this pic

Jhall3d.com

maybe it's just the angle or something

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Description

Normal maps seem to be working the way they should. I've only been able to do this with the Longsword and Frigate so far, though.

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880Zero
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