Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
Finally getting around to showing off some remaster assets. Progress is moving now that I've defined material presets. Next to be implemented is the frigate (get a handle for doing markers, joints, turrets, etc). Enjoy some demo shots of team/stripe and badge, as well as some new textures!