Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
UNSC Frigates getting owned by a Covenant Assault Carrier
AC done by Velo, textured by Blamtroid, Frigate done by Ringleader and textured by Velo and Ringleader.
Wow!
There's 19 frigates in this shot, in order to get a shot this busy, the original fleet had to be at least 25 ships strong. They probably will only just take out the AC.
I cant wait to play this mod haha
Wow! Absolutely beautiful! :D
That looks incredible, I love the pulse lasers.
So, uh, is it coming out Soon™? :P
Looks great, and I can't wait :D
Ya know it would be sweet if you could use a special abbility like "The Key's Loop" where one ship could potentially destroy a ship but it would be so damaged afterwards it would only beable to barely limp away and if it gets too close to the gravity of a planet it would be sucked in and burn up in the planets atmosphere.
I dont mean to double post but the covenant version of it could be a energy projector which snipes a ship in a single shot, but can only be used once in xx amount of time and it renders the ship useless for a cirten amount of time and afterwards its shields are slightly weaker for an xx amount of time.
Here you can use the 3D movement to get under it No beam there=SAFE
If u dont finish this mod, u are not waking up the next day!0_-