Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
While I wait for Velo to finish Anchor 12 so I can go through the lengthy process of *gasp* texturing it, I finally managed to fix/finish the damage effects for the Frigate. So after this, I'll have to put on in for the Frigateyard.
EVERYONE WHO'S NOT WEARING A SPACE SUIT IS NOW DEAD.
Woah...
That was fast lol
Oh damn 0.0
good job on that :D
The effect is Matt's, much like the MAC. It just took me a while to figure out the scripts, which ended up with me deleting the Frigate's original script and re-writing it.
I definatly like that :P
I think I need to change space suits....
Can we see a vid of the explosion ?
A video? Hmm, I'll think about it.
Wow... very nice!
Well done ^_^
I commend Matt... one for making the explosion scripts, and two for allowing several mods to use them.
Matt is a part of Halo: Homefront. Unless you meant other mods besides HHF...
pure awesome. Can't wait for the actual completed thing this is most definitely going to be the greatest mod i have seen, however i am new to modding
how about debris and wrecks? any thoughts on that? I mean using the original debris is kinda... well you guys are the modders not me :P,
there is always some guy who wants that little bit extra xD
awesome explosion though