Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Anchor 12 Mobile Refit Station (view original)
Anchor 12 Mobile Refit Station
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
DarkPrinceRob
DarkPrinceRob - - 240 comments

nice work 880Zero they look awesome

Reply Good karma Bad karma+1 vote
spartan-G257
spartan-G257 - - 1,336 comments

Nice work Zero you kick ***

Reply Good karma Bad karma+2 votes
CommanderDG
CommanderDG - - 1,389 comments

that would be a understatement. I'm speechless.

Reply Good karma Bad karma+1 vote
spartan-G257
spartan-G257 - - 1,336 comments

to be honest i know but at the time and still at the mo whenever i see it i can only think of simple-esque words

its why i never looked at it while righting this

there is awesome and then above that, there is picture


okay that is still an understatement

Reply Good karma Bad karma+1 vote
chakotay02
chakotay02 - - 591 comments

I love it, especially all the details but isn't the main color a little bit too green?

Reply Good karma Bad karma+1 vote
880Zero Author
880Zero - - 2,557 comments

It's more of a kind of light blue. I actually got the color from a screenshot of the station.

Reply Good karma+2 votes
chakotay02
chakotay02 - - 591 comments

Hmmm. I'm still not sure if I like it. Perhaps I need to look at it ingame.

Reply Good karma Bad karma0 votes
theactingcaptain
theactingcaptain - - 134 comments

Incredible work Zero, well done!

Reply Good karma Bad karma+1 vote
Hakazu
Hakazu - - 188 comments

Awesome!

Reply Good karma Bad karma+1 vote
Sgt_V3n0m
Sgt_V3n0m - - 106 comments

Holy. Mother. Of. William. Shatner. That is so bloody awesome! Can't wait to play with it in game!!!

Reply Good karma Bad karma+1 vote
alvarchi
alvarchi - - 38 comments

wow Awesome

Reply Good karma Bad karma+1 vote
VinZxD
VinZxD - - 36 comments

This is so.... HUGE !!! Awesome !

Reply Good karma Bad karma+1 vote
mcpop9
mcpop9 - - 52 comments

i think the quote "jizzed in my pants" is acceptable here

Reply Good karma Bad karma+2 votes
Hell_Diguner
Hell_Diguner - - 3,645 comments

640x480 is so cruel. Shame on you. ;-P

At the cost of sounding like a heartless critic:
From a distance, the textures on the main body of the station seem like they are cheaply done... as in, it's just a looping texture (it's most visible in this picture). I realize this is probably not true, and that it took a lot of time and effort to texture this monster, but I do not believe time and effort = quality. It seems like you got caught up in the small details, and you didn't realize how that part of the station was starting to look bland from a distance. There should be some macro texture elements that would then guide the design and location of the micro texture elements. This can partly be blamed for no concept or reference art before the ship was modelled.

Take my comment for what it is, as I think criticism is more helpful than just "OMG awesome work, how soon till release?"

Reply Good karma Bad karma+1 vote
DrVenture
DrVenture - - 34 comments

I respectfully disagree there. While there are certainly some repeating textures, it seems like they are only noticeable because we are looking at this in raw form, rather than in game. I think for a completely raw design from scratch, it looks great. Except...
The color. It seems so much bluer and lighter than the rest of the UNSC fleet. Was that by design, or will it appear greyer/darker in game? EDIT: Although, looking at your previous material, the grey-blue does serve to differentiate between non-combat shipyards and combat craft, so maybe that's a good thing ^^

Reply Good karma Bad karma+1 vote
880Zero Author
880Zero - - 2,557 comments

For the record, it is a clone stamped texture for the detail, mainly because I took a lot of reference from Anchor 9 and they had done the same thing. I understand what you're saying, though, and I'm always changing my textures when improving them.

As for the color of the station, it is the same blue as the Frigateyard, which is, of course, a color taken from a screenshot of the station.

Reply Good karma+1 vote
Atheris7
Atheris7 - - 91 comments

It looks awesome, also looks like theres a MAC station sticking out the side lol

Reply Good karma Bad karma+1 vote
880Zero Author
880Zero - - 2,557 comments

What you're referring to is probably the turret hardpoints.

Reply Good karma+1 vote
TheDidact
TheDidact - - 507 comments

I think he might mean the part with the crane on it lol it looks a little like a SMAC, but all in all this is superb and I can't wait to see it in action =) (which hopefully isn't to far away) by the way is the crane going to be animated in game?

Reply Good karma Bad karma+1 vote
880Zero Author
880Zero - - 2,557 comments

Hopefully it will be, maybe just in small intervals or something.

Reply Good karma+1 vote
spartan-G257
spartan-G257 - - 1,336 comments

or maybe while it is building the frigate yard and eventually capitalship yard?

this is a question towards zero
i am not part of the team (altho i wish i was)

Reply Good karma Bad karma+1 vote
880Zero Author
880Zero - - 2,557 comments

I think the construction bay is too small for CapShipYards, tbh, so they will just be slipspaced in. The capital shipyards will be ahuge investment, so the max you'll probably get is maybe 2 or 3 since Cruisers will be AC-130s in space.

Reply Good karma+1 vote
TheDidact
TheDidact - - 507 comments

awesome im looking forward to seeing it in game =)

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Here it is, the moment you've been waiting for.

This is your home, your forward operating base. This is what you use to set up your fleet and kick the Covenant back to High Charity. And along with the AA turrets (which aren't hardpointed in 3DS Max, btw), the station has 50 Archer pods on standby to ward off early agression.

So I guess you all know what this means. ;)

The rest of the images, as well as all my other textures, can be found here: Majhost.com