Evolutions is a "Halo Wars" style mod for Command and Conquer 3: Tiberium Wars that features epic ground and air warfare on a massive scale. Evolutions brings many instruments of war from the Halo universe to life, allowing the player to fight as the Covenant or the UNSC in epic battles based on iconic Halo locales.
Is it supposed to be that shiny or is there something making it look like that?
Wrong shader settings currently searching for the right setting
Its too big right there. The mammoth should not be as large as a three story building.
Finding the right scale isnt that easy as you think it is, also remember that it transport warthogs and mongoose and other light vehicles.
You don't need a three story building to transport a warthog.
seen the model in Halo 4 ?
The story of the mod you had me write takes place way before Halo 4.
i don't think you know your halo wars too well... it's a mobile field command center+vehicle and infantry transport so it would make sense that it would be that big. and the actual unit is just as big.
I say it should be just big enough for 2 lanes, after all it needs to be able to go from point A to B so about the size of the 2 lanes of the road should do it.
I know my Halo very well, a mobile command center does not need to be three stories tall, and it does not need to be that large to transport infantry or vehicles.
But your opinion didn't affect its size in Halo 4. This looks about right.
That doesn't matter, this mod takes place years before Halo 4
Well no this mod is going its own way, no event before the halo games are in here.
I mean the time frame, you asked me to write a story, I sent you one, figured that was accepted since you never said otherwise.
Your talking about the Elephant
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Think its perfect size, seems right since the Mammoth had 3 levels tall.
And to everyone's argument to it wasn't built before halo 4. Just remember, by the books, the UNSC had Hornets since before first contact with the covenant. And all the halo games are basically smash and grab moments. Not once in any halo game, besides halo 4, were they able to propare before a major conflict. Halo 1,2, and 3 all took place with "this is what we got lying around" settings, so for all we know, all these units being added to this mod have been around for a very long time.
Be nice if the mammoth had a like 2 chain guns for small arms protection, but it being able to make units, and have a long range gun, it is more suited to be a forward mobile command base and be protected by other units.
Well in my opinion, It looks badass being that big. "Size matters!" -MAARV
wel if you playd halo 4 it to that size XD
Once again, not Halo 4 based story.
If I may, you can't really confirm they DIDN'T have this before Halo 4. Just because it wasn't mentioned doesn't mean it doesn't exist, it just seems to me like it had some limited capabilities. As far as I saw in Halo 4, besides being able to carry a fuckton of troops, it's main weaponry was used for anti-air purposes. The way the gun is mounted actually prevents it from looking at the ground. Also, this mod uses vehicles from Halo Wars, which utterly ****** the timeline sideways anyways.
Maybe is too big, but i like the model :]
you need some machine guns on it or something aswell but otherwise great work
Its equipped with a mini MAC with a recharge of 13 seconds it can destroy a vehicle or infantry with one hit, the scarab is going to need 2 shots to kill this thing the scarab is going to get a thicker armor then the Mammoth to balance it.
a little to big, sorry but that will fill a map quik
No it wont, ita limited to one since its a super/epic unit it can build warthogs and mongooses and train infantry, and is equipped with a mini MAC gun
Nice model and good texturing but practical wise it does seem a tad bit on the excessively large side. That thing can't possible be very mobile, its cornering would have to be incredibly wide.
Can you garrison light vehicles in it like the Warthog or Mongoose?
(If not, then I suggest it.)
Christ. Your all idiots. Apinkpanzers entire argument was invalid and it doesn't matter what timeline it is it doesn't change the size of something that is canon and in the game itself and regardless it is the modders choice to make it whatever size he wants.
the mammoth in halo 4 had 2 rocket turrets on it are you going to add any turrets on it
those turrets where only in campaign if my memmory is right.
If anyone wants to argue the timing of the Mammoth, Cortana says in Halo 4 that the Infinity was in development after the start of the Human-Covenant War using high-tech upgrades that no other ship had used before, but she had figured it was scrapped when it was more cost-effective to retrofit older ships with new weapons.