The campaign of this mod takes place during the Seven Hour War. You mostly command armies of Combine Synths and Advisors, but on some levels you will play as the Human Armies, and on special levels you get to play as a Gonarch commanding Headcrabs, or as Glowing Antlion Guardians commanding Antlion Colonies. In Co-Op mode, both players play as one army of the team. They share resources and work together against the enemy. In Multiplayer Local, 1 player with up to 3 ally bots against 4 enemy bots, play against each other. Teams to be chosen involve Combine, Americans/Germans/Japanese/Russian, headcrabs and antlions. Online multiplayer will be like local multiplayer, but with actual living opponents, open slots being replaced by bots. The armies are vast, the stories are vast, the combat is vast. Everything you can expect out of the seven hour war, and more. WE ARE RECRUITING!!!!!! We need programmers, skinners, modelers, anyone who can help is welcome to an interview!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media The First Promo - Two Advisors, gunship army. (view original)
The First Promo - Two Advisors, gunship army.
embed
share
view previous next
 
Post comment Comments
Gosthy
Gosthy Oct 3 2009, 11:07am says:

Looks lovely.

+4 votes     reply to comment
mikaelqz
mikaelqz Oct 3 2009, 11:07am says:

incomming?

+4 votes     reply to comment
JrComissarValvatorez
JrComissarValvatorez Oct 3 2009, 12:52pm says:

I can imagine "The Dark and Endless Dalek Night" (from the Doctor Who series 4 soundtrack) playing to video of something like this.

+1 vote     reply to comment
The_Dias
The_Dias Oct 3 2009, 2:34pm says:

A bit overkill with the Gunships there.

+2 votes     reply to comment
鬼Lucifer
鬼Lucifer Oct 3 2009, 3:26pm replied:

Just think how many Tanks 4 armies could put up... still think its a bit overkill?

+1 vote     reply to comment
Spiderface
Spiderface Oct 3 2009, 7:28pm says:

Awesome.

+1 vote     reply to comment
Megadave2003
Megadave2003 Oct 4 2009, 9:53pm says:

epic

+1 vote     reply to comment
Rus21
Rus21 Oct 5 2009, 1:12am says:

Garrys Mod? XD

0 votes     reply to comment
reconman
reconman Oct 5 2009, 11:50am says:

give me one rocket launcher 300 rockets and all this monsters in one level .......i will give them HELL :)

+3 votes     reply to comment
鬼Lucifer
鬼Lucifer Oct 5 2009, 5:13pm replied:

The advisors have 1000 health and take 15 missiles to kill... They also have telekinesis and can pin you to a wall, and launch barrels at you. So I don't think you'd be able to fight two of them, AND over 20 gunships...

0 votes     reply to comment
鬼Lucifer
鬼Lucifer Oct 5 2009, 5:58pm replied:

I counted... over 30 gunships alone is doable, but the advisors make it next to impossible.

0 votes     reply to comment
Xenoshock
Xenoshock Nov 16 2009, 3:11am replied:

Dude hes kidding :P Dont be so damn serious about it.

+1 vote     reply to comment
TheFinalCube
TheFinalCube Dec 7 2009, 8:09pm replied:

Hence the fact that the humans lost the seven hour war

+1 vote     reply to comment
tymaxbeta
tymaxbeta Nov 11 2009, 12:25pm says:

Now this is one of those promo pictures that is really just cool and makes you want to see some progress on the mod even more, keep up the good work

+1 vote     reply to comment
23-down
23-down Mar 6 2010, 10:17pm says:

Awesome concept.. Make sure in the final release to add some combine space ships or other unknown combine vehicles and some kind of soldiers (there aren't any human combine soldiers during 7 hour war.)

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Image Details
Type
Promotional
Date
Oct 3rd, 2009
Size
1024×768
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only