The campaign of this mod takes place during the Seven Hour War. You mostly command armies of Combine Synths and Advisors, but on some levels you will play as the Human Armies, and on special levels you get to play as a Gonarch commanding Headcrabs, or as Glowing Antlion Guardians commanding Antlion Colonies. In Co-Op mode, both players play as one army of the team. They share resources and work together against the enemy. In Multiplayer Local, 1 player with up to 3 ally bots against 4 enemy bots, play against each other. Teams to be chosen involve Combine, Americans/Germans/Japanese/Russian, headcrabs and antlions. Online multiplayer will be like local multiplayer, but with actual living opponents, open slots being replaced by bots. The armies are vast, the stories are vast, the combat is vast. Everything you can expect out of the seven hour war, and more. WE ARE RECRUITING!!!!!! We need programmers, skinners, modelers, anyone who can help is welcome to an interview!

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SourHyperion1
SourHyperion1 Nov 6 2011, 11:31pm says:

That will not go well with many source engine players.

+2 votes     reply to comment
Phenixtri
Phenixtri Nov 6 2011, 11:57pm says:

Well its just a low poly WIP right?

+1 vote     reply to comment
corey365 Author
corey365 Nov 8 2011, 10:50am says:

Um you will not see it up close >_> RTS

+2 votes   reply to comment
CodeBlackNL
CodeBlackNL Jun 21 2013, 10:29am says:

You know its a problem when a weapon got only 172 polygons.

+1 vote     reply to comment
B._calhoun
B._calhoun Aug 12 2013, 1:23am says:

could i be a concept artist? i couldnt contact you via steam so. please respond

+1 vote     reply to comment
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Description

da big boy itself

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Nov 6th, 2011
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