Half-Life Episode Two begins exactly where Half-Life ended, after accepting the job agreement with Gman Gordon freeman is sent back to the Black Mesa Research Facility, why? Its up to you to find out.

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vhetutor Creator
vhetutor - - 250 comments

holy ****

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nadeboy
nadeboy - - 116 comments

Nice

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ytres
ytres - - 1,800 comments

NICE

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AlekZanDer
AlekZanDer - - 2,695 comments

Good.

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Lopper
Lopper - - 1,559 comments

Awesome

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ZikShadow
ZikShadow - - 506 comments

Sweet!

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23-down
23-down - - 3,558 comments

yay x10 better. still very empty.

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Fast_Train
Fast_Train - - 588 comments

Just light and tubes. Need moar blood!

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TheShadowMG
TheShadowMG - - 249 comments

only: awesome!

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=Lich=
=Lich= - - 269 comments

Second is better, when use only one texture is good to use shadows, once i made map with only one texture everywhere, few light source and this basic stuff look atmospheric

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EDOC_32
EDOC_32 - - 754 comments

the map is created whit Valve Hammer Editor? but... the code is of HL2 ???
I like this game... the version demo is a version bad.
sorry for my english :)

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hunk_guerrius Author
hunk_guerrius - - 353 comments

No, the code is unique, fully created by a friend of mine.

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RedFog
RedFog - - 412 comments

The new don't use trinity, judging by that scorch decal

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Silver_Centurion
Silver_Centurion - - 99 comments

I didn't find any difference...(IRONY)

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Captain_Hell_Knight
Captain_Hell_Knight - - 2,610 comments

is the M4A1 going to look sexier when the mod is ready

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Description

One of the mapping improvements that has been carried out through out most of the maps.